From d73e663ef6d8d63f750eae587147c2a18d543e92 Mon Sep 17 00:00:00 2001
From: Evan Debenham <Evan@ShatteredPixel.com>
Date: Fri, 7 Aug 2015 16:31:20 -0400
Subject: [PATCH] v0.3.1: invisibility now lasts for 20 rounds instead of 15.

---
 .../shatteredpixeldungeon/actors/buffs/Invisibility.java        | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Invisibility.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Invisibility.java
index 5a01bfdc2..46c10e4ea 100644
--- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Invisibility.java
+++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Invisibility.java
@@ -29,7 +29,7 @@ import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
 
 public class Invisibility extends FlavourBuff {
 
-	public static final float DURATION	= 15f;
+	public static final float DURATION	= 20f;
 
 	{
 		type = buffType.POSITIVE;