From d73e663ef6d8d63f750eae587147c2a18d543e92 Mon Sep 17 00:00:00 2001 From: Evan Debenham <Evan@ShatteredPixel.com> Date: Fri, 7 Aug 2015 16:31:20 -0400 Subject: [PATCH] v0.3.1: invisibility now lasts for 20 rounds instead of 15. --- .../shatteredpixeldungeon/actors/buffs/Invisibility.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Invisibility.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Invisibility.java index 5a01bfdc2..46c10e4ea 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Invisibility.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Invisibility.java @@ -29,7 +29,7 @@ import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator; public class Invisibility extends FlavourBuff { - public static final float DURATION = 15f; + public static final float DURATION = 20f; { type = buffType.POSITIVE;