v0.9.1: fixed a few incorrect levelgen values in comments
This commit is contained in:
parent
9263fa90f0
commit
d4709a1100
|
@ -59,7 +59,7 @@ public class CityLevel extends RegularLevel {
|
||||||
@Override
|
@Override
|
||||||
protected int standardRooms(boolean forceMax) {
|
protected int standardRooms(boolean forceMax) {
|
||||||
if (forceMax) return 10;
|
if (forceMax) return 10;
|
||||||
//7 to 10, average 7.9
|
//7 to 10, average 8.0
|
||||||
return 7+Random.chances(new float[]{4, 3, 2, 1});
|
return 7+Random.chances(new float[]{4, 3, 2, 1});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -65,14 +65,14 @@ public class PrisonLevel extends RegularLevel {
|
||||||
@Override
|
@Override
|
||||||
protected int standardRooms(boolean forceMax) {
|
protected int standardRooms(boolean forceMax) {
|
||||||
if (forceMax) return 8;
|
if (forceMax) return 8;
|
||||||
//6 to 8, average 6.66
|
//6 to 8, average 6.75
|
||||||
return 6+Random.chances(new float[]{4, 2, 2});
|
return 6+Random.chances(new float[]{4, 2, 2});
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected int specialRooms(boolean forceMax) {
|
protected int specialRooms(boolean forceMax) {
|
||||||
if (forceMax) return 3;
|
if (forceMax) return 3;
|
||||||
//1 to 3, average 1.83
|
//1 to 3, average 2.0
|
||||||
return 1+Random.chances(new float[]{3, 4, 3});
|
return 1+Random.chances(new float[]{3, 4, 3});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -66,7 +66,7 @@ public class SewerLevel extends RegularLevel {
|
||||||
@Override
|
@Override
|
||||||
protected int specialRooms(boolean forceMax) {
|
protected int specialRooms(boolean forceMax) {
|
||||||
if (forceMax) return 3;
|
if (forceMax) return 3;
|
||||||
//1 to 3, average 1.67
|
//1 to 3, average 1.8
|
||||||
return 1+Random.chances(new float[]{4, 4, 2});
|
return 1+Random.chances(new float[]{4, 4, 2});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user