v0.4.2: fixed a crash involving reading signs on floor 24
This commit is contained in:
parent
2f836069ae
commit
ce16e0c241
|
@ -55,7 +55,7 @@ public class Sign {
|
||||||
|
|
||||||
//if we are at depths 22-24 and in english
|
//if we are at depths 22-24 and in english
|
||||||
if (Dungeon.depth-21 <= 3 && Messages.lang() == Languages.ENGLISH){
|
if (Dungeon.depth-21 <= 3 && Messages.lang() == Languages.ENGLISH){
|
||||||
GameScene.show( new WndMessage(teaser_texts[Dungeon.depth-21]));
|
GameScene.show( new WndMessage(teaser_texts[Dungeon.depth-22]));
|
||||||
}
|
}
|
||||||
|
|
||||||
Dungeon.level.destroy( pos );
|
Dungeon.level.destroy( pos );
|
||||||
|
|
Loading…
Reference in New Issue
Block a user