From ce16e0c241f868a79034373a2dce1b8e99605ceb Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 2 Sep 2016 13:15:04 -0400 Subject: [PATCH] v0.4.2: fixed a crash involving reading signs on floor 24 --- .../shatteredpixeldungeon/levels/features/Sign.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/features/Sign.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/features/Sign.java index d0fc186eb..48a876439 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/features/Sign.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/features/Sign.java @@ -55,7 +55,7 @@ public class Sign { //if we are at depths 22-24 and in english if (Dungeon.depth-21 <= 3 && Messages.lang() == Languages.ENGLISH){ - GameScene.show( new WndMessage(teaser_texts[Dungeon.depth-21])); + GameScene.show( new WndMessage(teaser_texts[Dungeon.depth-22])); } Dungeon.level.destroy( pos );