v0.9.4: rooted characters are now immune to knockback effects
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@ -125,7 +125,9 @@ public class WandOfBlastWave extends DamageWand {
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boolean collided = dist == trajectory.dist;
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boolean collided = dist == trajectory.dist;
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if (dist == 0 || ch.properties().contains(Char.Property.IMMOVABLE)) return;
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if (dist == 0
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|| ch.rooted
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|| ch.properties().contains(Char.Property.IMMOVABLE)) return;
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//large characters cannot be moved into non-open space
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//large characters cannot be moved into non-open space
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if (Char.hasProp(ch, Char.Property.LARGE)) {
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if (Char.hasProp(ch, Char.Property.LARGE)) {
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