From cdba58524f04b4d14b86a296e2b9a3d1930f4e2b Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 30 Jul 2021 22:01:45 -0400 Subject: [PATCH] v0.9.4: woolly bombs buffed in compensation for flock stone buffs --- .../shatteredpixeldungeon/items/bombs/WoollyBomb.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/bombs/WoollyBomb.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/bombs/WoollyBomb.java index c455ac6b4..6f9de29f4 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/bombs/WoollyBomb.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/bombs/WoollyBomb.java @@ -44,14 +44,14 @@ public class WoollyBomb extends Bomb { public void explode(int cell) { super.explode(cell); - PathFinder.buildDistanceMap( cell, BArray.not( Dungeon.level.solid, null ), 2 ); + PathFinder.buildDistanceMap( cell, BArray.not( Dungeon.level.solid, null ), 4 ); for (int i = 0; i < PathFinder.distance.length; i++) { if (PathFinder.distance[i] < Integer.MAX_VALUE) { if (Dungeon.level.insideMap(i) && Actor.findChar(i) == null && !(Dungeon.level.pit[i])) { Sheep sheep = new Sheep(); - sheep.lifespan = Random.NormalIntRange( 8, 16 ); + sheep.lifespan = Random.NormalIntRange( 12, 16 ); sheep.pos = i; Dungeon.level.occupyCell(sheep); GameScene.add(sheep);