v0.7.3b: manifest commit

This commit is contained in:
Evan Debenham 2019-06-01 01:14:35 -04:00
parent af83357172
commit c91af78699
2 changed files with 25 additions and 3 deletions

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" <manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.shatteredpixel.shatteredpixeldungeon" package="com.shatteredpixel.shatteredpixeldungeon"
android:versionCode="347" android:versionCode="349"
android:versionName="0.7.3a" android:versionName="0.7.3b"
android:installLocation="auto"> android:installLocation="auto">
<uses-feature <uses-feature

View File

@ -65,10 +65,32 @@ public class v0_7_X_Changes {
changes.hardlight( Window.TITLE_COLOR ); changes.hardlight( Window.TITLE_COLOR );
changeInfos.add(changes); changeInfos.add(changes);
changes = new ChangeInfo("", false, null); changes = new ChangeInfo("v0.7.3b", false, null);
changes.hardlight( Window.TITLE_COLOR ); changes.hardlight( Window.TITLE_COLOR );
changeInfos.add(changes); changeInfos.add(changes);
changes.addButton(new ChangeButton(Icons.get(Icons.WARNING), "Android Froyo Support",
"Unfortunately, v0.7.3 will be the last version of Shattered Pixel Dungeon which supports Android 2.2 Froyo.\n\n" +
"While investigating future improvements to the game, I have discovered that it is not possible to support Android 2.2 devices while also implementing the technical improvements I have planned.\n\n" +
"Android 2.2 was originally released in may 2010, and was succeeded by android 2.3 in december 2010.\n\n" +
"I do not currently have any plans to drop support for other Android versions, and new versions of Shattered should hopefully support Android 2.3+ for the foreseeable future.\n\n" +
"If you'd like to stay up to date with Shattered's development and do not have an Android 2.3+ device, you can still read about future updates over at: _www.ShatteredPixel.com_"));
changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
"_-_ Shattered honeypots are now stackable, and can be sold for a small amount of gold.\n\n" +
"_-_ The changes list has been split into three separate groups, so that the game's entire change history isn't loaded all at once."));
changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
"Fixed (caused by 0.7.3):\n" +
"_-_ Additional cases where thrown weapons would be lost when fighting Tengu\n" +
"_-_ Poison dart traps dealing more damage when they were not visible\n\n" +
"Fixed (existed prior to 0.7.3):\n" +
"_-_ Odd behaviour when the player is killed by electricity or a grim weapon\n" +
"_-_ Various rare crash bugs"));
changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(ChangesScene.class, "language"),
"Updated Translations"));
changes = new ChangeInfo("v0.7.3a", false, null); changes = new ChangeInfo("v0.7.3a", false, null);
changes.hardlight( Window.TITLE_COLOR ); changes.hardlight( Window.TITLE_COLOR );
changeInfos.add(changes); changeInfos.add(changes);