V0.2.0: Updated TODOs

This commit is contained in:
Evan Debenham 2014-09-12 00:18:19 -04:00
parent 149d199422
commit c015902f83
6 changed files with 3 additions and 6 deletions

View File

@ -837,7 +837,6 @@ public class Hero extends Char {
for (Buff buff : buffs(RingOfTenacity.Tenacity.class)) {
tenacity += ((RingOfTenacity.Tenacity)buff).level;
}
//TODO: test if this works
if (tenacity != 0) //(HT - HP)/HT = heroes current % missing health.
dmg *= Math.pow(0.9, tenacity*((float)(HT - HP)/HT));

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@ -4,7 +4,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items.rings;
* Created by debenhame on 10/09/2014.
*/
public class RingOfForce extends Ring {
//TODO: testing, numbers tweaking
//TODO: numbers tweaking
{
name = "Ring of Force";
}

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@ -4,7 +4,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items.rings;
* Created by debenhame on 10/09/2014.
*/
public class RingOfSharpshooting extends Ring {
//TODO: testing, numbers tweaking
//TODO: numbers tweaking, acc logic refactor, does this work with boomerang?
{
name = "Ring of Sharpshooting";
}

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@ -4,7 +4,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items.rings;
* Created by debenhame on 10/09/2014.
*/
public class RingOfTenacity extends Ring {
//TODO: testing, numbers tweaking
//TODO: numbers tweaking
{
name = "Ring of Tenacity";
}

View File

@ -64,7 +64,6 @@ public class IncendiaryDart extends MissileWeapon {
} else {
if (!curUser.shoot( enemy, this )) {
Dungeon.level.drop( this, cell ).sprite.drop();
//TODO: test this
} else {
int bonus = 0;
for (Buff buff : curUser.buffs(RingOfSharpshooting.Aim.class)) {

View File

@ -64,7 +64,6 @@ public class MissileWeapon extends Weapon {
} else {
if (!curUser.shoot( enemy, this )) {
miss( cell );
//TODO: test this
} else {
int bonus = 0;
for (Buff buff : curUser.buffs(RingOfSharpshooting.Aim.class)) {