diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java index 21f161df3..70ffdac56 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java @@ -837,7 +837,6 @@ public class Hero extends Char { for (Buff buff : buffs(RingOfTenacity.Tenacity.class)) { tenacity += ((RingOfTenacity.Tenacity)buff).level; } - //TODO: test if this works if (tenacity != 0) //(HT - HP)/HT = heroes current % missing health. dmg *= Math.pow(0.9, tenacity*((float)(HT - HP)/HT)); diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfForce.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfForce.java index dec91707e..98e11d57a 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfForce.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfForce.java @@ -4,7 +4,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items.rings; * Created by debenhame on 10/09/2014. */ public class RingOfForce extends Ring { - //TODO: testing, numbers tweaking + //TODO: numbers tweaking { name = "Ring of Force"; } diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfSharpshooting.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfSharpshooting.java index ca0f767f3..6ce1cac9d 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfSharpshooting.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfSharpshooting.java @@ -4,7 +4,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items.rings; * Created by debenhame on 10/09/2014. */ public class RingOfSharpshooting extends Ring { - //TODO: testing, numbers tweaking + //TODO: numbers tweaking, acc logic refactor, does this work with boomerang? { name = "Ring of Sharpshooting"; } diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfTenacity.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfTenacity.java index b145a19ed..2dcb4fd3f 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfTenacity.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfTenacity.java @@ -4,7 +4,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items.rings; * Created by debenhame on 10/09/2014. */ public class RingOfTenacity extends Ring { - //TODO: testing, numbers tweaking + //TODO: numbers tweaking { name = "Ring of Tenacity"; } diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/IncendiaryDart.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/IncendiaryDart.java index 82f610be5..3140919ce 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/IncendiaryDart.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/IncendiaryDart.java @@ -64,7 +64,6 @@ public class IncendiaryDart extends MissileWeapon { } else { if (!curUser.shoot( enemy, this )) { Dungeon.level.drop( this, cell ).sprite.drop(); - //TODO: test this } else { int bonus = 0; for (Buff buff : curUser.buffs(RingOfSharpshooting.Aim.class)) { diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/MissileWeapon.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/MissileWeapon.java index 67e7dac43..59c36ab46 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/MissileWeapon.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/MissileWeapon.java @@ -64,7 +64,6 @@ public class MissileWeapon extends Weapon { } else { if (!curUser.shoot( enemy, this )) { miss( cell ); - //TODO: test this } else { int bonus = 0; for (Buff buff : curUser.buffs(RingOfSharpshooting.Aim.class)) {