v0.3.4: added some capitalization to glog entries for characters dieing

This commit is contained in:
Evan Debenham 2016-01-28 00:11:49 -05:00 committed by Evan Debenham
parent 551638f972
commit be490fa739

View File

@ -150,10 +150,10 @@ public abstract class Char extends Actor {
if (enemy == Dungeon.hero) {
Dungeon.fail( getClass() );
GLog.n( Messages.get(Char.class, "kill", name) );
GLog.n( Messages.capitalize(Messages.get(Char.class, "kill", name)) );
} else if (this == Dungeon.hero) {
GLog.i( Messages.get(Char.class, "defeat", enemy.name) );
GLog.i( Messages.capitalize(Messages.get(Char.class, "defeat", enemy.name)) );
}
}