From be490fa739bb7acf41a281926d18bd59da106b20 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 28 Jan 2016 00:11:49 -0500 Subject: [PATCH] v0.3.4: added some capitalization to glog entries for characters dieing --- src/com/shatteredpixel/shatteredpixeldungeon/actors/Char.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/Char.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/Char.java index 5cf72b2a3..8aed081ba 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/Char.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/Char.java @@ -150,10 +150,10 @@ public abstract class Char extends Actor { if (enemy == Dungeon.hero) { Dungeon.fail( getClass() ); - GLog.n( Messages.get(Char.class, "kill", name) ); + GLog.n( Messages.capitalize(Messages.get(Char.class, "kill", name)) ); } else if (this == Dungeon.hero) { - GLog.i( Messages.get(Char.class, "defeat", enemy.name) ); + GLog.i( Messages.capitalize(Messages.get(Char.class, "defeat", enemy.name)) ); } }