v0.3.2: expansion to custom tile visuals, no an automated way of making a set of them to fill a room
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@ -79,8 +79,6 @@ public class WeakFloorPainter extends Painter {
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tx = Assets.WEAK_FLOOR;
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tx = Assets.WEAK_FLOOR;
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txX = Dungeon.depth/5;
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txX = Dungeon.depth/5;
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txY = 0;
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txY = 0;
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tileW = tileH = 1;
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}
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}
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}
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}
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@ -21,19 +21,25 @@
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Room;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.Image;
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import com.watabou.utils.Bundlable;
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import com.watabou.utils.Bundlable;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Bundle;
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public class CustomTileVisual extends Image implements Bundlable {
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import java.util.ArrayList;
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public abstract class CustomTileVisual extends Image implements Bundlable {
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protected static final int TILE_SIZE = 16;
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protected static final int TILE_SIZE = 16;
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protected String tx; //string for resource file
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protected String tx; //string for resource file
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protected int txX, txY; //position(in tiles) within resource file
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protected int txX, txY; //position(in tiles) within resource file
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//bundleable offsets from the standard texture xy, useful for mapping larger than 1x1 textures to many tiles
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//(e.g. mapping a 3x3 texture to a room, where the corners are walls and the center is the floor)
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private int ofsX = 0, ofsY = 0;
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protected int tileX, tileY; //x and y coords for texture within a level
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protected int tileX, tileY; //x and y coords for texture within a level
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protected int tileW, tileH; //width and height in tiles
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protected int tileW = 1, tileH = 1; //width and height in tiles
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public void pos(int pos) {
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public void pos(int pos) {
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pos( pos%Level.WIDTH, pos/Level.WIDTH );
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pos( pos%Level.WIDTH, pos/Level.WIDTH );
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@ -46,7 +52,8 @@ public class CustomTileVisual extends Image implements Bundlable {
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public CustomTileVisual create() {
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public CustomTileVisual create() {
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texture(tx);
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texture(tx);
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frame(texture.uvRect(txX * TILE_SIZE, txY * TILE_SIZE, (txX + tileW) * TILE_SIZE, (txY + tileH) * TILE_SIZE));
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frame(texture.uvRect((txX + ofsX) * TILE_SIZE, (txY + ofsY) * TILE_SIZE,
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(txX + ofsX + tileW) * TILE_SIZE, (txY + ofsY + tileH) * TILE_SIZE));
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x = tileX*TILE_SIZE;
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x = tileX*TILE_SIZE;
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y = tileY*TILE_SIZE;
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y = tileY*TILE_SIZE;
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@ -54,18 +61,57 @@ public class CustomTileVisual extends Image implements Bundlable {
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return this;
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return this;
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}
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}
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//
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public static ArrayList<CustomTileVisual> CustomTilesForRoom(Room r, Class<?extends CustomTileVisual> c){
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ArrayList<CustomTileVisual> result = new ArrayList<>();
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try {
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for (int x = r.left; x <= r.right; x++) {
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for (int y = r.top; y <= r.bottom; y++) {
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CustomTileVisual vis = c.newInstance();
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if (x == r.right) vis.ofsX = 2;
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else if (x != r.left) vis.ofsX = 1;
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if (y == r.bottom) vis.ofsY = 2;
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else if (y != r.top) vis.ofsY = 1;
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vis.pos(x, y);
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result.add(vis);
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}
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}
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} catch (InstantiationException | IllegalAccessException e) {
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throw new RuntimeException("Something went wrong while making a bunch of tile visuals for a room!", e);
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}
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return result;
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}
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private static final String TILE_X = "tileX";
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private static final String TILE_X = "tileX";
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private static final String TILE_Y = "tileY";
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private static final String TILE_Y = "tileY";
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private static final String OFS_X = "ofsX";
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private static final String OFS_Y = "ofsY";
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@Override
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@Override
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public void restoreFromBundle(Bundle bundle) {
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public void restoreFromBundle(Bundle bundle) {
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tileX = bundle.getInt(TILE_X);
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tileX = bundle.getInt(TILE_X);
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tileY = bundle.getInt(TILE_Y);
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tileY = bundle.getInt(TILE_Y);
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//if these weren't stored they will default to 0
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ofsX = bundle.getInt(OFS_X);
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ofsY = bundle.getInt(OFS_Y);
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}
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}
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@Override
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@Override
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public void storeInBundle(Bundle bundle) {
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public void storeInBundle(Bundle bundle) {
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bundle.put(TILE_X, tileX);
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bundle.put(TILE_X, tileX);
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bundle.put(TILE_Y, tileY);
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bundle.put(TILE_Y, tileY);
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//don't need to store this in all cases
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if (ofsX != 0 || ofsY != 0){
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bundle.put(OFS_X, ofsX);
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bundle.put(OFS_Y, ofsY);
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}
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}
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}
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}
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}
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