v0.9.3b: final commit
This commit is contained in:
parent
38e6464477
commit
baf141719c
|
@ -14,8 +14,8 @@ allprojects {
|
|||
appName = 'Shattered Pixel Dungeon'
|
||||
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
|
||||
|
||||
appVersionCode = 548
|
||||
appVersionName = '0.9.3a'
|
||||
appVersionCode = 550
|
||||
appVersionName = '0.9.3b'
|
||||
|
||||
appJavaCompatibility = JavaVersion.VERSION_1_8
|
||||
|
||||
|
|
|
@ -21,6 +21,8 @@
|
|||
|
||||
package com.shatteredpixel.shatteredpixeldungeon.ui.changelist;
|
||||
|
||||
import com.badlogic.gdx.Application;
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Assets;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Talent;
|
||||
|
@ -59,10 +61,29 @@ public class v0_9_X_Changes {
|
|||
changes.hardlight(Window.TITLE_COLOR);
|
||||
changeInfos.add(changes);
|
||||
|
||||
changes = new ChangeInfo("", false, null);
|
||||
changes = new ChangeInfo("v0.9.3b", false, null);
|
||||
changes.hardlight(Window.TITLE_COLOR);
|
||||
changeInfos.add(changes);
|
||||
|
||||
if (Gdx.app.getType() == Application.ApplicationType.Android && Gdx.app.getVersion() < 14) {
|
||||
changes.addButton(new ChangeButton(Icons.get(Icons.WARNING), "Android 2.3 and 3 Support",
|
||||
"v0.9.3b is the final version of Shattered Pixel Dungeon which supports Android 2.3 Gingerbread and Android 3 Honeycomb. I don't currently have plans to end support for other Android versions.\n\n" +
|
||||
"If you'd like to keep up to date on future updates, check out the blog at _ShatteredPixel.com_"));
|
||||
}
|
||||
|
||||
changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
|
||||
"It is now possible to access a quick-use window by quickslotting a bag or by long-pressing the inventory! A few items that were missing quick actions have also been given them, and bags can now appear in the rankings.\n\n" +
|
||||
"_-_ Runestones of flock now also activate before triggering traps"));
|
||||
|
||||
changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
|
||||
"Fixed (caused by v0.9.3):\n" +
|
||||
"_-_ Deactivating cloak ending preparation when Assassin is invisible by other means as well\n" +
|
||||
"_-_ Flying transmogrified enemies not falling if above chasms\n\n" +
|
||||
"Fixed (existed prior to v0.9.3):\n" +
|
||||
"_-_ Various rare crash bugs\n" +
|
||||
"_-_ Chaos elemental teleportation not interrupting the hero\n" +
|
||||
"_-_ Pacifist badge not triggering if hero descended by falling"));
|
||||
|
||||
changes = new ChangeInfo("v0.9.3a", false, null);
|
||||
changes.hardlight(Window.TITLE_COLOR);
|
||||
changeInfos.add(changes);
|
||||
|
|
Loading…
Reference in New Issue
Block a user