v1.0.2: fixed elemental power talent not being buffed as intended

This commit is contained in:
Evan Debenham 2021-08-27 15:01:49 -04:00
parent df54b93c49
commit b9937dc2d9
22 changed files with 22 additions and 22 deletions

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@ -597,7 +597,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies
actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.title=blast radius
actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4.
actors.hero.talent.elemental_power.title=elemental power actors.hero.talent.elemental_power.title=elemental power
actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_.
actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.title=reactive barrier
actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies
actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.title=blast radius
actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4.
actors.hero.talent.elemental_power.title=elemental power actors.hero.talent.elemental_power.title=elemental power
actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_.
actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.title=reactive barrier
actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Když označený nepřítel z
actors.hero.talent.blast_radius.title=Rádius výbuchu actors.hero.talent.blast_radius.title=Rádius výbuchu
actors.hero.talent.blast_radius.desc=_+1:_ Poloměr výbuchu elementů se zvyšuje z 4 na _5 políček_.\n\n_+2:_ Poloměr výbuchu elementů se zvyšuje z 4 na _6 políček_.\n\n_+3:_ Poloměr výbuchu elementů se zvyšuje z 4 na _7 políček_.\n\n_+4:_ Poloměr výbuchu elementů se zvyšuje z 4 na _8 políček_. actors.hero.talent.blast_radius.desc=_+1:_ Poloměr výbuchu elementů se zvyšuje z 4 na _5 políček_.\n\n_+2:_ Poloměr výbuchu elementů se zvyšuje z 4 na _6 políček_.\n\n_+3:_ Poloměr výbuchu elementů se zvyšuje z 4 na _7 políček_.\n\n_+4:_ Poloměr výbuchu elementů se zvyšuje z 4 na _8 políček_.
actors.hero.talent.elemental_power.title=Síla elementů actors.hero.talent.elemental_power.title=Síla elementů
actors.hero.talent.elemental_power.desc=_+1:_ Síla výbuchu elementů se zvyšuje o _15%_.\n\n_+2:_ Síla výbuchu elementů se zvyšuje o _30%_.\n\n_+3:_ Síla výbuchu elementů se zvyšuje o _45%_.\n\n_+4:_ Síla výbuchu elementů se zvyšuje o _60%_. actors.hero.talent.elemental_power.desc=_+1:_ Síla výbuchu elementů se zvyšuje o _20%_.\n\n_+2:_ Síla výbuchu elementů se zvyšuje o _40%_.\n\n_+3:_ Síla výbuchu elementů se zvyšuje o _60%_.\n\n_+4:_ Síla výbuchu elementů se zvyšuje o _80%_.
actors.hero.talent.reactive_barrier.title=Reaktivní bariéra actors.hero.talent.reactive_barrier.title=Reaktivní bariéra
actors.hero.talent.reactive_barrier.desc=_+1:_ Mág získá _2 body dodatečné ochrany_ za každou postavu zasaženou výbuchem elementů, a to nejvýše za 5 postav.\n\n_+2:_ Mág získá _4 body dodatečné ochrany_ za každou postavu zasaženou výbuchem elementů, a to nejvýše za 5 postav.\n\n_+3:_ Mág získá _6 bodů dodatečné ochrany_ za každou postavu zasaženou výbuchem elementů, a to nejvýše za 5 postav.\n\n_+4:_ Mág získá _8 bodů dodatečné ochrany_ za každou postavu zasaženou výbuchem elementů, a to nejvýše za 5 postav. actors.hero.talent.reactive_barrier.desc=_+1:_ Mág získá _2 body dodatečné ochrany_ za každou postavu zasaženou výbuchem elementů, a to nejvýše za 5 postav.\n\n_+2:_ Mág získá _4 body dodatečné ochrany_ za každou postavu zasaženou výbuchem elementů, a to nejvýše za 5 postav.\n\n_+3:_ Mág získá _6 bodů dodatečné ochrany_ za každou postavu zasaženou výbuchem elementů, a to nejvýše za 5 postav.\n\n_+4:_ Mág získá _8 bodů dodatečné ochrany_ za každou postavu zasaženou výbuchem elementů, a to nejvýše za 5 postav.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Wenn ein seelenmarkierter Fei
actors.hero.talent.blast_radius.title=Explosionsradius actors.hero.talent.blast_radius.title=Explosionsradius
actors.hero.talent.blast_radius.desc=_+1:_ Der Radius der Elementarexplosion wird erhöht von 4 auf _5 Felder_.\n\n_+2:_ Der Radius der Elementarexplosion wird erhöht von 4 auf _6 Felder_.\n\n_+3:_ Der Radius der Elementarexplosion wird erhöht von 4 auf _7 Felder_.\n\n_+4:_ Der Radius der Elementarexplosion wird erhöht von 4 auf _8 Felder_. actors.hero.talent.blast_radius.desc=_+1:_ Der Radius der Elementarexplosion wird erhöht von 4 auf _5 Felder_.\n\n_+2:_ Der Radius der Elementarexplosion wird erhöht von 4 auf _6 Felder_.\n\n_+3:_ Der Radius der Elementarexplosion wird erhöht von 4 auf _7 Felder_.\n\n_+4:_ Der Radius der Elementarexplosion wird erhöht von 4 auf _8 Felder_.
actors.hero.talent.elemental_power.title=Elementarenergie actors.hero.talent.elemental_power.title=Elementarenergie
actors.hero.talent.elemental_power.desc=_+1:_ Die Kraft der Elementarexplosion wird um _15%_ erhöht.\n\n_+2:_ Die Kraft der Elementarexplosion wird um _30%_ erhöht.\n\n_+3:_ Die Kraft der Elementarexplosion wird um _45%_ erhöht.\n\n_+4:_ Die Kraft der Elementarexplosion wird um _60%_ erhöht. actors.hero.talent.elemental_power.desc=_+1:_ Die Kraft der Elementarexplosion wird um _20%_ erhöht.\n\n_+2:_ Die Kraft der Elementarexplosion wird um _40%_ erhöht.\n\n_+3:_ Die Kraft der Elementarexplosion wird um _60%_ erhöht.\n\n_+4:_ Die Kraft der Elementarexplosion wird um _80%_ erhöht.
actors.hero.talent.reactive_barrier.title=reaktive Barriere actors.hero.talent.reactive_barrier.title=reaktive Barriere
actors.hero.talent.reactive_barrier.desc=_+1:_ Der Magier erhält _2 Schild_ für jeden von einer Elementarexplosion betroffenen Charakter, für höchstens 5 Charaktere.\n\n_+2:_ Der Magier erhält _4 Schild_ für jeden von einer Elementarexplosion betroffenen Charakter, für höchstens 5 Charaktere.\n\n_+3:_ Der Magier erhält _6 Schild_ für jeden von einer Elementarexplosion betroffenen Charakter, für höchstens 5 Charaktere.\n\n_+4:_ Der Magier erhält _8 Schild_ für jeden von einer Elementarexplosion betroffenen Charakter, für höchstens 5 Charaktere. actors.hero.talent.reactive_barrier.desc=_+1:_ Der Magier erhält _2 Schild_ für jeden von einer Elementarexplosion betroffenen Charakter, für höchstens 5 Charaktere.\n\n_+2:_ Der Magier erhält _4 Schild_ für jeden von einer Elementarexplosion betroffenen Charakter, für höchstens 5 Charaktere.\n\n_+3:_ Der Magier erhält _6 Schild_ für jeden von einer Elementarexplosion betroffenen Charakter, für höchstens 5 Charaktere.\n\n_+4:_ Der Magier erhält _8 Schild_ für jeden von einer Elementarexplosion betroffenen Charakter, für höchstens 5 Charaktere.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Όταν ένας εχθρό
actors.hero.talent.blast_radius.title=ακτίνα έκρηξης actors.hero.talent.blast_radius.title=ακτίνα έκρηξης
actors.hero.talent.blast_radius.desc=_+1:_ Η ακτίνα της στοιχειακής έκρηξης αυξάνεται στα _5 τετράγωνα_ από 4.\n\n_+2:_ Η ακτίνα της στοιχειακής έκρηξης αυξάνεται στα _6 τετράγωνα_ από 4.\n\n_+3:_ Η ακτίνα της στοιχειακής έκρηξης αυξάνεται στα _7 τετράγωνα_ από 4.\n\n_+4:_ Η ακτίνα της στοιχειακής έκρηξης αυξάνεται στα _8 τετράγωνα_ από 4. actors.hero.talent.blast_radius.desc=_+1:_ Η ακτίνα της στοιχειακής έκρηξης αυξάνεται στα _5 τετράγωνα_ από 4.\n\n_+2:_ Η ακτίνα της στοιχειακής έκρηξης αυξάνεται στα _6 τετράγωνα_ από 4.\n\n_+3:_ Η ακτίνα της στοιχειακής έκρηξης αυξάνεται στα _7 τετράγωνα_ από 4.\n\n_+4:_ Η ακτίνα της στοιχειακής έκρηξης αυξάνεται στα _8 τετράγωνα_ από 4.
actors.hero.talent.elemental_power.title=στοιχειακή ισχύς actors.hero.talent.elemental_power.title=στοιχειακή ισχύς
actors.hero.talent.elemental_power.desc=_+1:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _15%_.\n\n_+2:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _30_.\n\n_+3:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _45_.\n\n_+4:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _60%_. actors.hero.talent.elemental_power.desc=_+1:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _20%_.\n\n_+2:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _40%_.\n\n_+3:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _60%_.\n\n_+4:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _80%_.
actors.hero.talent.reactive_barrier.title=αντιδραστικό πεδίο actors.hero.talent.reactive_barrier.title=αντιδραστικό πεδίο
actors.hero.talent.reactive_barrier.desc=_+1:_ Ο Μάγος λαμβάνει _2 πόντους προστασίας_ για κάθε χαρακτήρα που επηρεάστηκε από τη στοιχειακή έκρηξη, με μέγιστο τους 5 χαρακτήρες.\n\n_+2:_ Ο Μάγος λαμβάνει _4 πόντους προστασίας_ για κάθε χαρακτήρα που επηρεάστηκε από τη στοιχειακή έκρηξη, με μέγιστο τους 5 χαρακτήρες.\n\n_+3:_ Ο Μάγος λαμβάνει _6 πόντους προστασίας_ για κάθε χαρακτήρα που επηρεάστηκε από τη στοιχειακή έκρηξη, με μέγιστο τους 5 χαρακτήρες.\n\n_+4:_ Ο Μάγος λαμβάνει _8 πόντους προστασίας_ για κάθε χαρακτήρα που επηρεάστηκε από τη στοιχειακή έκρηξη, με μέγιστο τους 5 χαρακτήρες. actors.hero.talent.reactive_barrier.desc=_+1:_ Ο Μάγος λαμβάνει _2 πόντους προστασίας_ για κάθε χαρακτήρα που επηρεάστηκε από τη στοιχειακή έκρηξη, με μέγιστο τους 5 χαρακτήρες.\n\n_+2:_ Ο Μάγος λαμβάνει _4 πόντους προστασίας_ για κάθε χαρακτήρα που επηρεάστηκε από τη στοιχειακή έκρηξη, με μέγιστο τους 5 χαρακτήρες.\n\n_+3:_ Ο Μάγος λαμβάνει _6 πόντους προστασίας_ για κάθε χαρακτήρα που επηρεάστηκε από τη στοιχειακή έκρηξη, με μέγιστο τους 5 χαρακτήρες.\n\n_+4:_ Ο Μάγος λαμβάνει _8 πόντους προστασίας_ για κάθε χαρακτήρα που επηρεάστηκε από τη στοιχειακή έκρηξη, με μέγιστο τους 5 χαρακτήρες.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ kiam monstro kun markita spir
actors.hero.talent.blast_radius.title=plivastigita eksplodo actors.hero.talent.blast_radius.title=plivastigita eksplodo
actors.hero.talent.blast_radius.desc=_+1:_ radiuso de la magia eksplodo pliiĝas al _5 kaheloj_ (norme 4).\n\n_+2:_ radiuso de la magia eksplodo pliiĝas al _6 kaheloj_ (norme 4).\n\n_+3:_ radiuso de la magia eksplodo pliiĝas al _7 kaheloj_ (norme 4).\n\n_+4:_ radiuso de la magia eksplodo pliiĝas al _8 kaheloj_ (norme 4). actors.hero.talent.blast_radius.desc=_+1:_ radiuso de la magia eksplodo pliiĝas al _5 kaheloj_ (norme 4).\n\n_+2:_ radiuso de la magia eksplodo pliiĝas al _6 kaheloj_ (norme 4).\n\n_+3:_ radiuso de la magia eksplodo pliiĝas al _7 kaheloj_ (norme 4).\n\n_+4:_ radiuso de la magia eksplodo pliiĝas al _8 kaheloj_ (norme 4).
actors.hero.talent.elemental_power.title=plifortigita eksplodo actors.hero.talent.elemental_power.title=plifortigita eksplodo
actors.hero.talent.elemental_power.desc=_+1:_ forto de la magia eksplodo pliiĝas je _15%_.\n\n_+2:_ forto de la magia eksplodo pliiĝas je _30%_.\n\n_+3:_ forto de la magia eksplodo pliiĝas je _45%_.\n\n_+4:_ forto de la magia eksplodo pliiĝas je _60%_. actors.hero.talent.elemental_power.desc=_+1:_ forto de la magia eksplodo pliiĝas je _20%_.\n\n_+2:_ forto de la magia eksplodo pliiĝas je _40%_.\n\n_+3:_ forto de la magia eksplodo pliiĝas je _60%_.\n\n_+4:_ forto de la magia eksplodo pliiĝas je _80%_.
actors.hero.talent.reactive_barrier.title=ŝirmo de eksplodo actors.hero.talent.reactive_barrier.title=ŝirmo de eksplodo
actors.hero.talent.reactive_barrier.desc=_+1:_ la magiisto akiras _po 2 poentoj da ŝirmo_ por ĉiu (maksimume 5) kontraŭulo trafita per la magia eksplodo.\n\n_+2:_ la magiisto akiras _po 4 poentoj da ŝirmo_ por ĉiu (maksimume 5) kontraŭulo trafita per la magia eksplodo.\n\n_+3:_ la magiisto akiras _po 6 poentoj da ŝirmo_ por ĉiu (maksimume 5) kontraŭulo trafita per la magia eksplodo.\n\n_+4:_ la magiisto akiras _po 8 poentoj da ŝirmo_ por ĉiu (maksimume 5) kontraŭulo trafita per la magia eksplodo. actors.hero.talent.reactive_barrier.desc=_+1:_ la magiisto akiras _po 2 poentoj da ŝirmo_ por ĉiu (maksimume 5) kontraŭulo trafita per la magia eksplodo.\n\n_+2:_ la magiisto akiras _po 4 poentoj da ŝirmo_ por ĉiu (maksimume 5) kontraŭulo trafita per la magia eksplodo.\n\n_+3:_ la magiisto akiras _po 6 poentoj da ŝirmo_ por ĉiu (maksimume 5) kontraŭulo trafita per la magia eksplodo.\n\n_+4:_ la magiisto akiras _po 8 poentoj da ŝirmo_ por ĉiu (maksimume 5) kontraŭulo trafita per la magia eksplodo.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Cuando un enemigo con el alma
actors.hero.talent.blast_radius.title=radio de explosión actors.hero.talent.blast_radius.title=radio de explosión
actors.hero.talent.blast_radius.desc=_+1:_ El radio de explosión elemental incrementa de 4 a _5 casillas_.\n\n_+2:_ El radio de explosión elemental incrementa de 4 a _6 casillas_.\n\n_+3:_ El radio de explosión elemental incrementa de 4 a _7 casillas_.\n\n_+4:_ El radio de explosión elemental incrementa de 4 a _8 casillas_. actors.hero.talent.blast_radius.desc=_+1:_ El radio de explosión elemental incrementa de 4 a _5 casillas_.\n\n_+2:_ El radio de explosión elemental incrementa de 4 a _6 casillas_.\n\n_+3:_ El radio de explosión elemental incrementa de 4 a _7 casillas_.\n\n_+4:_ El radio de explosión elemental incrementa de 4 a _8 casillas_.
actors.hero.talent.elemental_power.title=potencia elemental actors.hero.talent.elemental_power.title=potencia elemental
actors.hero.talent.elemental_power.desc=_+1:_ La potencia de explosión elemental incrementa un _15%_.\n\n_+2:_ La potencia de explosión elemental incrementa un _30%_.\n\n_+3:_ La potencia de explosión elemental incrementa un _45%_.\n\n_+4:_ La potencia de explosión elemental incrementa un _60%_. actors.hero.talent.elemental_power.desc=_+1:_ La potencia de explosión elemental incrementa un _20%_.\n\n_+2:_ La potencia de explosión elemental incrementa un _40%_.\n\n_+3:_ La potencia de explosión elemental incrementa un _60%_.\n\n_+4:_ La potencia de explosión elemental incrementa un _80%_.
actors.hero.talent.reactive_barrier.title=reactivación de barrera actors.hero.talent.reactive_barrier.title=reactivación de barrera
actors.hero.talent.reactive_barrier.desc=_+1:_ El Mago gana _2 de blindaje_ por cada personaje afectado por explosión elemental hasta un máximo de 5 personajes.\n\n_+2:_ El Mago gana _4 de blindaje_ por cada personaje afectado por explosión elemental hasta un máximo de 5 personajes.\n\n_+3:_ El Mago gana _6 de blindaje_ por cada personaje afectado por explosión elemental hasta un máximo de 5 personajes.\n\n_+4:_ El Mago gana _8 de blindaje_ por cada personaje afectado por explosión elemental hasta un máximo de 5 personajes. actors.hero.talent.reactive_barrier.desc=_+1:_ El Mago gana _2 de blindaje_ por cada personaje afectado por explosión elemental hasta un máximo de 5 personajes.\n\n_+2:_ El Mago gana _4 de blindaje_ por cada personaje afectado por explosión elemental hasta un máximo de 5 personajes.\n\n_+3:_ El Mago gana _6 de blindaje_ por cada personaje afectado por explosión elemental hasta un máximo de 5 personajes.\n\n_+4:_ El Mago gana _8 de blindaje_ por cada personaje afectado por explosión elemental hasta un máximo de 5 personajes.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies
actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.title=blast radius
actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4.
actors.hero.talent.elemental_power.title=elemental power actors.hero.talent.elemental_power.title=elemental power
actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_.
actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.title=reactive barrier
actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies
actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.title=blast radius
actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4.
actors.hero.talent.elemental_power.title=elemental power actors.hero.talent.elemental_power.title=elemental power
actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_.
actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.title=reactive barrier
actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1 :_ Lorsqu'un ennemi à l'âme m
actors.hero.talent.blast_radius.title=Rayon d'explosion actors.hero.talent.blast_radius.title=Rayon d'explosion
actors.hero.talent.blast_radius.desc=_+1:_ Le rayon de l'explosion élémentaire est augmenté à _5 cases_, au lieu de 4.\n\n_+2:_ Le rayon de l'explosion élémentaire est augmenté à _6 cases_, au lieu de 4.\n\n_+3:_ Le rayon de l'explosion élémentaire est augmenté à _7 cases_, au lieu de 4.\n\n_+4:_ Le rayon de l'explosion élémentaire est augmenté à _8 cases_, au lieu de 4 actors.hero.talent.blast_radius.desc=_+1:_ Le rayon de l'explosion élémentaire est augmenté à _5 cases_, au lieu de 4.\n\n_+2:_ Le rayon de l'explosion élémentaire est augmenté à _6 cases_, au lieu de 4.\n\n_+3:_ Le rayon de l'explosion élémentaire est augmenté à _7 cases_, au lieu de 4.\n\n_+4:_ Le rayon de l'explosion élémentaire est augmenté à _8 cases_, au lieu de 4
actors.hero.talent.elemental_power.title=Pouvoir élementaire actors.hero.talent.elemental_power.title=Pouvoir élementaire
actors.hero.talent.elemental_power.desc=_+1:_ La puissance de l'explosion élémentaire est augmentée de _15%_.\n\n_+2:_ La puissance de l'explosion élémentaire est augmentée de _30%_.\n\n_+3:_ La puissance de l'explosion élémentaire est augmentée de _45%_.\n\n_+4:_ La puissance de l'explosion élémentaire est augmentée de _60%_. actors.hero.talent.elemental_power.desc=_+1:_ La puissance de l'explosion élémentaire est augmentée de _20%_.\n\n_+2:_ La puissance de l'explosion élémentaire est augmentée de _40%_.\n\n_+3:_ La puissance de l'explosion élémentaire est augmentée de _60%_.\n\n_+4:_ La puissance de l'explosion élémentaire est augmentée de _80%_.
actors.hero.talent.reactive_barrier.title=Bouclier réactif actors.hero.talent.reactive_barrier.title=Bouclier réactif
actors.hero.talent.reactive_barrier.desc=_+1:_ Le Mage gagne _2 boucliers_ pour chaque personnage affecté par l'explosion élémentaire, jusqu'à un maximum de 5 personnages.\n\n_+2:_ Le Mage gagne _4 boucliers_ pour chaque personnage affecté par l'explosion élémentaire, jusqu'à un maximum de 5 personnages.\n\n_+3:_ Le Mage gagne _6 boucliers_ pour chaque personnage affecté par l'explosion élémentaire, jusqu'à un maximum de 5 personnages.\n\n_+4:_ Le Mage gagne _8 boucliers_ pour chaque personnage affecté par l'explosion élémentaire, jusqu'à un maximum de 5 personnages. actors.hero.talent.reactive_barrier.desc=_+1:_ Le Mage gagne _2 boucliers_ pour chaque personnage affecté par l'explosion élémentaire, jusqu'à un maximum de 5 personnages.\n\n_+2:_ Le Mage gagne _4 boucliers_ pour chaque personnage affecté par l'explosion élémentaire, jusqu'à un maximum de 5 personnages.\n\n_+3:_ Le Mage gagne _6 boucliers_ pour chaque personnage affecté par l'explosion élémentaire, jusqu'à un maximum de 5 personnages.\n\n_+4:_ Le Mage gagne _8 boucliers_ pour chaque personnage affecté par l'explosion élémentaire, jusqu'à un maximum de 5 personnages.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ egy megbélyegzett lelkű ell
actors.hero.talent.blast_radius.title=robbanási sugár actors.hero.talent.blast_radius.title=robbanási sugár
actors.hero.talent.blast_radius.desc=_+1:_ Az elementál robbanásának hatósugara 4 csempéről _5 csempére_ nőtt.\n\n_+2:_ Az elementál robbanásának hatósugara 4 csempéről _6 csempére_ nőtt.\n\n_+3:_ Az elementál robbanásának hatósugara 4 csempéről _7 csempére_ nőtt.\n\n_+4:_ Az elementál robbanásának hatósugara 4 csempéről _8 csempére_ nőtt. actors.hero.talent.blast_radius.desc=_+1:_ Az elementál robbanásának hatósugara 4 csempéről _5 csempére_ nőtt.\n\n_+2:_ Az elementál robbanásának hatósugara 4 csempéről _6 csempére_ nőtt.\n\n_+3:_ Az elementál robbanásának hatósugara 4 csempéről _7 csempére_ nőtt.\n\n_+4:_ Az elementál robbanásának hatósugara 4 csempéről _8 csempére_ nőtt.
actors.hero.talent.elemental_power.title=elementális energia actors.hero.talent.elemental_power.title=elementális energia
actors.hero.talent.elemental_power.desc=_+1:_ Az elementális robbanás ereje _15%-kal nő.\n\n_+2:_ Az elementális robbanás ereje _30%-kal nő.\n\n_+3:_ Az elementális robbanás ereje _45%-kal nő.\n\n_+4:_ Az elementális robbanás ereje _60%-kal nő. actors.hero.talent.elemental_power.desc=_+1:_ Az elementális robbanás ereje _20%-kal nő.\n\n_+2:_ Az elementális robbanás ereje _40%-kal nő.\n\n_+3:_ Az elementális robbanás ereje _60%-kal nő.\n\n_+4:_ Az elementális robbanás ereje _80%-kal nő.
actors.hero.talent.reactive_barrier.title=reaktív akadály actors.hero.talent.reactive_barrier.title=reaktív akadály
actors.hero.talent.reactive_barrier.desc=_+1:_ A mágus _2 pajzsot_ kap minden elementál robbanása által érintett karakter után, legfeljebb 5 karakterig.\n\n_+2:_ A mágus _4 pajzsot_ kap minden elementál robbanása által érintett karakter után, legfeljebb 5 karakterig.\n\n_+3:_ A mágus _6 pajzsot_ kap minden elementál robbanása által érintett karakter után, legfeljebb 5 karakterig.\n\n_+4:_ A mágus _8 pajzsot_ kap minden elementál robbanása által érintett karakter után, legfeljebb 5 karakterig. actors.hero.talent.reactive_barrier.desc=_+1:_ A mágus _2 pajzsot_ kap minden elementál robbanása által érintett karakter után, legfeljebb 5 karakterig.\n\n_+2:_ A mágus _4 pajzsot_ kap minden elementál robbanása által érintett karakter után, legfeljebb 5 karakterig.\n\n_+3:_ A mágus _6 pajzsot_ kap minden elementál robbanása által érintett karakter után, legfeljebb 5 karakterig.\n\n_+4:_ A mágus _8 pajzsot_ kap minden elementál robbanása által érintett karakter után, legfeljebb 5 karakterig.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Saat musuh yang memiliki tand
actors.hero.talent.blast_radius.title=radius ledakan actors.hero.talent.blast_radius.title=radius ledakan
actors.hero.talent.blast_radius.desc=_+1:_ Jari-jari ledakan elemen ditingkatkan menjadi _5 petak_, dari 4.\n\n_+2:_ Jari-jari ledakan elemen ditingkatkan menjadi _6 petak_, dari 4.\n\n_+3:_ Jari-jari ledakan elemen ditingkatkan menjadi _7 petak_, dari 4.\n\n_+4:_ Jari-jari ledakan elemen ditingkatkan menjadi _8 petak_, dari 4. actors.hero.talent.blast_radius.desc=_+1:_ Jari-jari ledakan elemen ditingkatkan menjadi _5 petak_, dari 4.\n\n_+2:_ Jari-jari ledakan elemen ditingkatkan menjadi _6 petak_, dari 4.\n\n_+3:_ Jari-jari ledakan elemen ditingkatkan menjadi _7 petak_, dari 4.\n\n_+4:_ Jari-jari ledakan elemen ditingkatkan menjadi _8 petak_, dari 4.
actors.hero.talent.elemental_power.title=kekuatan elemen actors.hero.talent.elemental_power.title=kekuatan elemen
actors.hero.talent.elemental_power.desc=_+1:_ Kekuatan ledakan elemental meningkat sebesar _15%_.\n\n_+2:_ Kekuatan ledakan elemental meningkat sebesar _30%_.\n\n_+3:_ Kekuatan ledakan elemental meningkat sebesar _45%_.\n\n_+4:_ Kekuatan ledakan elemental meningkat sebesar _60%_. actors.hero.talent.elemental_power.desc=_+1:_ Kekuatan ledakan elemental meningkat sebesar _20%_.\n\n_+2:_ Kekuatan ledakan elemental meningkat sebesar _40%_.\n\n_+3:_ Kekuatan ledakan elemental meningkat sebesar _60%_.\n\n_+4:_ Kekuatan ledakan elemental meningkat sebesar _80%_.
actors.hero.talent.reactive_barrier.title=penghalang reaktif actors.hero.talent.reactive_barrier.title=penghalang reaktif
actors.hero.talent.reactive_barrier.desc=_+1:_ Penyihir mendapatkan _2 perisai_ untuk setiap karakter yang terkena ledakan elemen, hingga maksimal 5 karakter.\n\n_+2:_ Penyihir mendapatkan _4 perisai_ untuk setiap karakter yang terkena ledakan elemen, hingga maksimal 5 karakter.\n\n_+3:_ Penyihir mendapatkan _6 perisai_ untuk setiap karakter yang terkena ledakan elemen, hingga maksimal 5 karakter.\n\n_+4:_ Penyihir mendapatkan _8 perisai_ untuk setiap karakter yang terkena ledakan elemen, hingga maksimal 5 karakter. actors.hero.talent.reactive_barrier.desc=_+1:_ Penyihir mendapatkan _2 perisai_ untuk setiap karakter yang terkena ledakan elemen, hingga maksimal 5 karakter.\n\n_+2:_ Penyihir mendapatkan _4 perisai_ untuk setiap karakter yang terkena ledakan elemen, hingga maksimal 5 karakter.\n\n_+3:_ Penyihir mendapatkan _6 perisai_ untuk setiap karakter yang terkena ledakan elemen, hingga maksimal 5 karakter.\n\n_+4:_ Penyihir mendapatkan _8 perisai_ untuk setiap karakter yang terkena ledakan elemen, hingga maksimal 5 karakter.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Quando muore un nemico con il
actors.hero.talent.blast_radius.title=raggio dell'esplosione actors.hero.talent.blast_radius.title=raggio dell'esplosione
actors.hero.talent.blast_radius.desc=_+1:_ Il raggio dell'Esplosione Elementale è incrementato a _5 caselle_, dalle 4 iniziali.\n\n_+2:_ Il raggio dell'Esplosione Elementale è incrementato a _6 caselle_, dalle 4 iniziali.\n\n_+3:_ Il raggio dell'Esplosione Elementale è incrementato a _7 caselle_, dalle 4 iniziali.\n\n_+4:_ Il raggio dell'Esplosione Elementale è incrementato a _8 caselle_, dalle 4 iniziali. actors.hero.talent.blast_radius.desc=_+1:_ Il raggio dell'Esplosione Elementale è incrementato a _5 caselle_, dalle 4 iniziali.\n\n_+2:_ Il raggio dell'Esplosione Elementale è incrementato a _6 caselle_, dalle 4 iniziali.\n\n_+3:_ Il raggio dell'Esplosione Elementale è incrementato a _7 caselle_, dalle 4 iniziali.\n\n_+4:_ Il raggio dell'Esplosione Elementale è incrementato a _8 caselle_, dalle 4 iniziali.
actors.hero.talent.elemental_power.title=potenza dell'elemento actors.hero.talent.elemental_power.title=potenza dell'elemento
actors.hero.talent.elemental_power.desc=_+1:_ La potenza dell'Esplosione Elementale è incrementata del _15%_.\n\n_+2:_ La potenza dell'Esplosione Elementale è incrementata del _30%_.\n\n_+3:_ La potenza dell'Esplosione Elementale è incrementata del _45%_.\n\n_+4:_ La potenza dell'Esplosione Elementale è incrementata del _60%_. actors.hero.talent.elemental_power.desc=_+1:_ La potenza dell'Esplosione Elementale è incrementata del _20%_.\n\n_+2:_ La potenza dell'Esplosione Elementale è incrementata del _40%_.\n\n_+3:_ La potenza dell'Esplosione Elementale è incrementata del _60%_.\n\n_+4:_ La potenza dell'Esplosione Elementale è incrementata del _80%_.
actors.hero.talent.reactive_barrier.title=barriera dinamica actors.hero.talent.reactive_barrier.title=barriera dinamica
actors.hero.talent.reactive_barrier.desc=_+1:_ Il Mago ottiene _2 punti scudo_ per ogni personaggio colpito dall'Esplosione Elementale, fino ad un massimo di 5 personaggi.\n\n_+2:_ Il Mago ottiene _4 punti scudo_ per ogni personaggio colpito dall'Esplosione Elementale, fino ad un massimo di 5 personaggi.\n\n_+3:_ Il Mago ottiene _6 punti scudo_ per ogni personaggio colpito dall'Esplosione Elementale, fino ad un massimo di 5 personaggi.\n\n_+4:_ Il Mago ottiene _8 punti scudo_ per ogni personaggio colpito dall'Esplosione Elementale, fino ad un massimo di 5 personaggi. actors.hero.talent.reactive_barrier.desc=_+1:_ Il Mago ottiene _2 punti scudo_ per ogni personaggio colpito dall'Esplosione Elementale, fino ad un massimo di 5 personaggi.\n\n_+2:_ Il Mago ottiene _4 punti scudo_ per ogni personaggio colpito dall'Esplosione Elementale, fino ad un massimo di 5 personaggi.\n\n_+3:_ Il Mago ottiene _6 punti scudo_ per ogni personaggio colpito dall'Esplosione Elementale, fino ad un massimo di 5 personaggi.\n\n_+4:_ Il Mago ottiene _8 punti scudo_ per ogni personaggio colpito dall'Esplosione Elementale, fino ad un massimo di 5 personaggi.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies
actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.title=blast radius
actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4.
actors.hero.talent.elemental_power.title=elemental power actors.hero.talent.elemental_power.title=elemental power
actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_.
actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.title=reactive barrier
actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ 영혼의 낙인이 걸린
actors.hero.talent.blast_radius.title=폭발 반경 actors.hero.talent.blast_radius.title=폭발 반경
actors.hero.talent.blast_radius.desc=_+1:_ 원소 폭발의 범위가 기존 4타일에서 _5타일_로 증가합니다. \n\n_+2:_ 원소 폭발의 범위가 기존 4타일에서 _6타일_로 증가합니다. \n\n_+3:_ 원소 폭발의 범위가 기존 4타일에서 _7타일_로 증가합니다. \n\n_+4:_ 원소 폭발의 범위가 기존 4타일에서 _8타일_로 증가합니다. actors.hero.talent.blast_radius.desc=_+1:_ 원소 폭발의 범위가 기존 4타일에서 _5타일_로 증가합니다. \n\n_+2:_ 원소 폭발의 범위가 기존 4타일에서 _6타일_로 증가합니다. \n\n_+3:_ 원소 폭발의 범위가 기존 4타일에서 _7타일_로 증가합니다. \n\n_+4:_ 원소 폭발의 범위가 기존 4타일에서 _8타일_로 증가합니다.
actors.hero.talent.elemental_power.title=원소의 힘 actors.hero.talent.elemental_power.title=원소의 힘
actors.hero.talent.elemental_power.desc=_+1:_ 원소 폭발의 위력이 _15%_ 증가합니다. \n\n_+2:_ 원소 폭발의 위력이 _30%_ 증가합니다. \n\n_+3:_ 원소 폭발의 위력이 _45%_ 증가합니다. \n\n_+4:_ 원소 폭발의 위력이 _60%_ 증가합니다. actors.hero.talent.elemental_power.desc=_+1:_ 원소 폭발의 위력이 _20%_ 증가합니다. \n\n_+2:_ 원소 폭발의 위력이 _40%_ 증가합니다. \n\n_+3:_ 원소 폭발의 위력이 _60%_ 증가합니다. \n\n_+4:_ 원소 폭발의 위력이 _80%_ 증가합니다.
actors.hero.talent.reactive_barrier.title=반응형 보호막 actors.hero.talent.reactive_barrier.title=반응형 보호막
actors.hero.talent.reactive_barrier.desc=_+1:_ 마법사는 원소 폭발에 영향 받은 대상 하나 당 _2의 보호막_을 얻습니다. 이 효과는 최대 5명의 적까지만 적용됩니다.\n\n_+2:_ 마법사는 원소 폭발에 영향 받은 대상 하나 당 _4의 보호막_을 얻습니다. 이 효과는 최대 5명의 적까지만 적용됩니다.\n\n_+3:_ 마법사는 원소 폭발에 영향 받은 대상 하나 당 _6의 보호막_을 얻습니다. 이 효과는 최대 5명의 적까지만 적용됩니다.\n\n_+4:_ 마법사는 원소 폭발에 영향 받은 대상 하나 당 _8의 보호막_을 얻습니다. 이 효과는 최대 5명의 적까지만 적용됩니다. actors.hero.talent.reactive_barrier.desc=_+1:_ 마법사는 원소 폭발에 영향 받은 대상 하나 당 _2의 보호막_을 얻습니다. 이 효과는 최대 5명의 적까지만 적용됩니다.\n\n_+2:_ 마법사는 원소 폭발에 영향 받은 대상 하나 당 _4의 보호막_을 얻습니다. 이 효과는 최대 5명의 적까지만 적용됩니다.\n\n_+3:_ 마법사는 원소 폭발에 영향 받은 대상 하나 당 _6의 보호막_을 얻습니다. 이 효과는 최대 5명의 적까지만 적용됩니다.\n\n_+4:_ 마법사는 원소 폭발에 영향 받은 대상 하나 당 _8의 보호막_을 얻습니다. 이 효과는 최대 5명의 적까지만 적용됩니다.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Gdy przeciwnik z naznaczoną
actors.hero.talent.blast_radius.title=zasięg wybuchu actors.hero.talent.blast_radius.title=zasięg wybuchu
actors.hero.talent.blast_radius.desc=_+1:_ Promień wybuchu żywiołów jest zwiększony do _5 pól_, z 4.\n\n_+2:_ Promień wybuchu żywiołów jest zwiększony do _6 pól_, z 4.\n\n_+3:_ Promień wybuchu żywiołów jest zwiększony do _7 pól_, z 4.\n\n_+4:_ Promień wybuchu żywiołów jest zwiększony do _8 pól_, z 4. actors.hero.talent.blast_radius.desc=_+1:_ Promień wybuchu żywiołów jest zwiększony do _5 pól_, z 4.\n\n_+2:_ Promień wybuchu żywiołów jest zwiększony do _6 pól_, z 4.\n\n_+3:_ Promień wybuchu żywiołów jest zwiększony do _7 pól_, z 4.\n\n_+4:_ Promień wybuchu żywiołów jest zwiększony do _8 pól_, z 4.
actors.hero.talent.elemental_power.title=potęga żywiołów actors.hero.talent.elemental_power.title=potęga żywiołów
actors.hero.talent.elemental_power.desc=_+1:_ Moc wybuchu żywiołów jest zwiększona o _15%_.\n\n_+2:_ Moc wybuchu żywiołów jest zwiększona o _30%_.\n\n_+3:_ Moc wybuchu żywiołów jest zwiększona o _45%_.\n\n_+4:_ Moc wybuchu żywiołów jest zwiększona o _60%_. actors.hero.talent.elemental_power.desc=_+1:_ Moc wybuchu żywiołów jest zwiększona o _20%_.\n\n_+2:_ Moc wybuchu żywiołów jest zwiększona o _40%_.\n\n_+3:_ Moc wybuchu żywiołów jest zwiększona o _60%_.\n\n_+4:_ Moc wybuchu żywiołów jest zwiększona o _80%_.
actors.hero.talent.reactive_barrier.title=reakcyjna bariera actors.hero.talent.reactive_barrier.title=reakcyjna bariera
actors.hero.talent.reactive_barrier.desc=_+1:_ Mag otrzymuje _2 punkty tarczy_ za każdą postać pod wpływem wybuchu żywiołów, maksymalnie za 5 postaci.\n\n_+2:_ Mag otrzymuje _4 punkty tarczy_ za każdą postać pod wpływem wybuchu żywiołów, maksymalnie za 5 postaci.\n\n_+3:_ Mag otrzymuje _6 punktów tarczy_ za każdą postać pod wpływem wybuchu żywiołów, maksymalnie za 5 postaci.\n\n_+4:_ Mag otrzymuje _8 punktów tarczy_ za każdą postać pod wpływem wybuchu żywiołów, maksymalnie za 5 postaci. actors.hero.talent.reactive_barrier.desc=_+1:_ Mag otrzymuje _2 punkty tarczy_ za każdą postać pod wpływem wybuchu żywiołów, maksymalnie za 5 postaci.\n\n_+2:_ Mag otrzymuje _4 punkty tarczy_ za każdą postać pod wpływem wybuchu żywiołów, maksymalnie za 5 postaci.\n\n_+3:_ Mag otrzymuje _6 punktów tarczy_ za każdą postać pod wpływem wybuchu żywiołów, maksymalnie za 5 postaci.\n\n_+4:_ Mag otrzymuje _8 punktów tarczy_ za każdą postać pod wpływem wybuchu żywiołów, maksymalnie za 5 postaci.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies
actors.hero.talent.blast_radius.title=raio de explosão actors.hero.talent.blast_radius.title=raio de explosão
actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4.
actors.hero.talent.elemental_power.title=poder elemental actors.hero.talent.elemental_power.title=poder elemental
actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_.
actors.hero.talent.reactive_barrier.title=barreira reativa actors.hero.talent.reactive_barrier.title=barreira reativa
actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1_ Когда враг с мет
actors.hero.talent.blast_radius.title=радиус взрыва actors.hero.talent.blast_radius.title=радиус взрыва
actors.hero.talent.blast_radius.desc=_+1:_ Радиус стихийного взрыва увеличен с 4 до _5 клеток_.\n\n_+2:_ Радиус стихийного взрыва увеличен с 4 до _6 клеток_.\n\n_+3:_ Радиус стихийного взрыва увеличен с 4 до _7 клеток_.\n\n_+4:_ Радиус стихийного взрыва увеличен с 4 до _8 клеток_. actors.hero.talent.blast_radius.desc=_+1:_ Радиус стихийного взрыва увеличен с 4 до _5 клеток_.\n\n_+2:_ Радиус стихийного взрыва увеличен с 4 до _6 клеток_.\n\n_+3:_ Радиус стихийного взрыва увеличен с 4 до _7 клеток_.\n\n_+4:_ Радиус стихийного взрыва увеличен с 4 до _8 клеток_.
actors.hero.talent.elemental_power.title=сила стихии actors.hero.talent.elemental_power.title=сила стихии
actors.hero.talent.elemental_power.desc=_+1:_ Сила стихийного взрыва увеличивается на _15%_.\n\n_+2:_ Сила стихийного взрыва увеличивается на _30%_.\n\n_+3:_ Сила стихийного взрыва увеличивается на _45%_.\n\n_+4:_ Сила стихийного взрыва увеличивается на _60%_. actors.hero.talent.elemental_power.desc=_+1:_ Сила стихийного взрыва увеличивается на _20%_.\n\n_+2:_ Сила стихийного взрыва увеличивается на _40%_.\n\n_+3:_ Сила стихийного взрыва увеличивается на _60%_.\n\n_+4:_ Сила стихийного взрыва увеличивается на _80%_.
actors.hero.talent.reactive_barrier.title=реактивный барьер actors.hero.talent.reactive_barrier.title=реактивный барьер
actors.hero.talent.reactive_barrier.desc=_+1:_ Маг получает _2 защиты_ за каждого персонажа, пострадавшего от стихийного взрыва, максимум до 5 персонажей.\n\n_+2:_ Маг получает _4 защиты_ за каждого персонажа, пострадавшего от стихийного взрыва, максимум до 5 персонажей.\n\n_+3:_ Маг получает _6 защиты_ за каждого персонажа, пострадавшего от стихийного взрыва, максимум до 5 персонажей.\n\n_+4:_ Маг получает _8 защиты_ за каждого персонажа, пострадавшего от стихийного взрыва, максимум до 5 персонажей. actors.hero.talent.reactive_barrier.desc=_+1:_ Маг получает _2 защиты_ за каждого персонажа, пострадавшего от стихийного взрыва, максимум до 5 персонажей.\n\n_+2:_ Маг получает _4 защиты_ за каждого персонажа, пострадавшего от стихийного взрыва, максимум до 5 персонажей.\n\n_+3:_ Маг получает _6 защиты_ за каждого персонажа, пострадавшего от стихийного взрыва, максимум до 5 персонажей.\n\n_+4:_ Маг получает _8 защиты_ за каждого персонажа, пострадавшего от стихийного взрыва, максимум до 5 персонажей.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies
actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.title=blast radius
actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4.
actors.hero.talent.elemental_power.title=elemental power actors.hero.talent.elemental_power.title=elemental power
actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_.
actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.title=reactive barrier
actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies
actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.title=blast radius
actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4.
actors.hero.talent.elemental_power.title=elemental power actors.hero.talent.elemental_power.title=elemental power
actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_.
actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.title=reactive barrier
actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters.

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@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1_拥有灵魂标记的敌人
actors.hero.talent.blast_radius.title=广域打击 actors.hero.talent.blast_radius.title=广域打击
actors.hero.talent.blast_radius.desc=_+1_元素风暴的打击半径从4格扩大到 _5格_。\n\n_+2_元素风暴的打击半径从4格扩大到 _6格_。\n\n_+3_元素风暴的打击半径从4格扩大到 _7格_。\n\n_+4_元素风暴的打击半径从4格扩大到 _8格_。 actors.hero.talent.blast_radius.desc=_+1_元素风暴的打击半径从4格扩大到 _5格_。\n\n_+2_元素风暴的打击半径从4格扩大到 _6格_。\n\n_+3_元素风暴的打击半径从4格扩大到 _7格_。\n\n_+4_元素风暴的打击半径从4格扩大到 _8格_。
actors.hero.talent.elemental_power.title=元素之力 actors.hero.talent.elemental_power.title=元素之力
actors.hero.talent.elemental_power.desc=_+1_元素风暴的威力提升_15%_。\n\n_+2_元素风暴的威力提升_30%_。\n\n_+3_元素风暴的威力提升_45%_。\n\n_+4_元素风暴的威力提升_60%_。 actors.hero.talent.elemental_power.desc=_+1_元素风暴的威力提升_20%_。\n\n_+2_元素风暴的威力提升_40%_。\n\n_+3_元素风暴的威力提升_60%_。\n\n_+4_元素风暴的威力提升_80%_。
actors.hero.talent.reactive_barrier.title=反应屏障 actors.hero.talent.reactive_barrier.title=反应屏障
actors.hero.talent.reactive_barrier.desc=_+1_元素风暴每击中一个目标法师获得_2点护盾_最多计算5个目标。\n\n_+2_元素风暴每击中一个目标法师获得_4点护盾_最多计算5个目标。\n\n_+3_元素风暴每击中一个目标法师获得_6点护盾_最多计算5个目标。\n\n_+4_元素风暴每击中一个目标法师获得_8点护盾_最多计算5个目标。 actors.hero.talent.reactive_barrier.desc=_+1_元素风暴每击中一个目标法师获得_2点护盾_最多计算5个目标。\n\n_+2_元素风暴每击中一个目标法师获得_4点护盾_最多计算5个目标。\n\n_+3_元素风暴每击中一个目标法师获得_6点护盾_最多计算5个目标。\n\n_+4_元素风暴每击中一个目标法师获得_8点护盾_最多计算5个目标。

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@ -174,7 +174,7 @@ public class ElementalBlast extends ArmorAbility {
); );
} }
final float effectMulti = 1f + 0.15f*hero.pointsInTalent(Talent.ELEMENTAL_POWER); final float effectMulti = 1f + 0.2f*hero.pointsInTalent(Talent.ELEMENTAL_POWER);
//cast a ray 2/3 the way, and do effects //cast a ray 2/3 the way, and do effects
Class<? extends Wand> finalWandCls = wandCls; Class<? extends Wand> finalWandCls = wandCls;