diff --git a/core/src/main/assets/messages/actors/actors.properties b/core/src/main/assets/messages/actors/actors.properties index 37e483ecf..6692aecc7 100644 --- a/core/src/main/assets/messages/actors/actors.properties +++ b/core/src/main/assets/messages/actors/actors.properties @@ -597,7 +597,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.elemental_power.title=elemental power -actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_. actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. diff --git a/core/src/main/assets/messages/actors/actors_ca.properties b/core/src/main/assets/messages/actors/actors_ca.properties index 38e85e903..e61bdc08e 100644 --- a/core/src/main/assets/messages/actors/actors_ca.properties +++ b/core/src/main/assets/messages/actors/actors_ca.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.elemental_power.title=elemental power -actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_. actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. diff --git a/core/src/main/assets/messages/actors/actors_cs.properties b/core/src/main/assets/messages/actors/actors_cs.properties index ec44d4e04..d54b419e5 100644 --- a/core/src/main/assets/messages/actors/actors_cs.properties +++ b/core/src/main/assets/messages/actors/actors_cs.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Když označený nepřítel z actors.hero.talent.blast_radius.title=Rádius výbuchu actors.hero.talent.blast_radius.desc=_+1:_ Poloměr výbuchu elementů se zvyšuje z 4 na _5 políček_.\n\n_+2:_ Poloměr výbuchu elementů se zvyšuje z 4 na _6 políček_.\n\n_+3:_ Poloměr výbuchu elementů se zvyšuje z 4 na _7 políček_.\n\n_+4:_ Poloměr výbuchu elementů se zvyšuje z 4 na _8 políček_. actors.hero.talent.elemental_power.title=Síla elementů -actors.hero.talent.elemental_power.desc=_+1:_ Síla výbuchu elementů se zvyšuje o _15%_.\n\n_+2:_ Síla výbuchu elementů se zvyšuje o _30%_.\n\n_+3:_ Síla výbuchu elementů se zvyšuje o _45%_.\n\n_+4:_ Síla výbuchu elementů se zvyšuje o _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ Síla výbuchu elementů se zvyšuje o _20%_.\n\n_+2:_ Síla výbuchu elementů se zvyšuje o _40%_.\n\n_+3:_ Síla výbuchu elementů se zvyšuje o _60%_.\n\n_+4:_ Síla výbuchu elementů se zvyšuje o _80%_. actors.hero.talent.reactive_barrier.title=Reaktivní bariéra actors.hero.talent.reactive_barrier.desc=_+1:_ Mág získá _2 body dodatečné ochrany_ za každou postavu zasaženou výbuchem elementů, a to nejvýše za 5 postav.\n\n_+2:_ Mág získá _4 body dodatečné ochrany_ za každou postavu zasaženou výbuchem elementů, a to nejvýše za 5 postav.\n\n_+3:_ Mág získá _6 bodů dodatečné ochrany_ za každou postavu zasaženou výbuchem elementů, a to nejvýše za 5 postav.\n\n_+4:_ Mág získá _8 bodů dodatečné ochrany_ za každou postavu zasaženou výbuchem elementů, a to nejvýše za 5 postav. diff --git a/core/src/main/assets/messages/actors/actors_de.properties b/core/src/main/assets/messages/actors/actors_de.properties index 3f45ec546..9f19f8893 100644 --- a/core/src/main/assets/messages/actors/actors_de.properties +++ b/core/src/main/assets/messages/actors/actors_de.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Wenn ein seelenmarkierter Fei actors.hero.talent.blast_radius.title=Explosionsradius actors.hero.talent.blast_radius.desc=_+1:_ Der Radius der Elementarexplosion wird erhöht von 4 auf _5 Felder_.\n\n_+2:_ Der Radius der Elementarexplosion wird erhöht von 4 auf _6 Felder_.\n\n_+3:_ Der Radius der Elementarexplosion wird erhöht von 4 auf _7 Felder_.\n\n_+4:_ Der Radius der Elementarexplosion wird erhöht von 4 auf _8 Felder_. actors.hero.talent.elemental_power.title=Elementarenergie -actors.hero.talent.elemental_power.desc=_+1:_ Die Kraft der Elementarexplosion wird um _15%_ erhöht.\n\n_+2:_ Die Kraft der Elementarexplosion wird um _30%_ erhöht.\n\n_+3:_ Die Kraft der Elementarexplosion wird um _45%_ erhöht.\n\n_+4:_ Die Kraft der Elementarexplosion wird um _60%_ erhöht. +actors.hero.talent.elemental_power.desc=_+1:_ Die Kraft der Elementarexplosion wird um _20%_ erhöht.\n\n_+2:_ Die Kraft der Elementarexplosion wird um _40%_ erhöht.\n\n_+3:_ Die Kraft der Elementarexplosion wird um _60%_ erhöht.\n\n_+4:_ Die Kraft der Elementarexplosion wird um _80%_ erhöht. actors.hero.talent.reactive_barrier.title=reaktive Barriere actors.hero.talent.reactive_barrier.desc=_+1:_ Der Magier erhält _2 Schild_ für jeden von einer Elementarexplosion betroffenen Charakter, für höchstens 5 Charaktere.\n\n_+2:_ Der Magier erhält _4 Schild_ für jeden von einer Elementarexplosion betroffenen Charakter, für höchstens 5 Charaktere.\n\n_+3:_ Der Magier erhält _6 Schild_ für jeden von einer Elementarexplosion betroffenen Charakter, für höchstens 5 Charaktere.\n\n_+4:_ Der Magier erhält _8 Schild_ für jeden von einer Elementarexplosion betroffenen Charakter, für höchstens 5 Charaktere. diff --git a/core/src/main/assets/messages/actors/actors_el.properties b/core/src/main/assets/messages/actors/actors_el.properties index 8bed8e7b8..507f1f905 100644 --- a/core/src/main/assets/messages/actors/actors_el.properties +++ b/core/src/main/assets/messages/actors/actors_el.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Όταν ένας εχθρό actors.hero.talent.blast_radius.title=ακτίνα έκρηξης actors.hero.talent.blast_radius.desc=_+1:_ Η ακτίνα της στοιχειακής έκρηξης αυξάνεται στα _5 τετράγωνα_ από 4.\n\n_+2:_ Η ακτίνα της στοιχειακής έκρηξης αυξάνεται στα _6 τετράγωνα_ από 4.\n\n_+3:_ Η ακτίνα της στοιχειακής έκρηξης αυξάνεται στα _7 τετράγωνα_ από 4.\n\n_+4:_ Η ακτίνα της στοιχειακής έκρηξης αυξάνεται στα _8 τετράγωνα_ από 4. actors.hero.talent.elemental_power.title=στοιχειακή ισχύς -actors.hero.talent.elemental_power.desc=_+1:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _15%_.\n\n_+2:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _30_.\n\n_+3:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _45_.\n\n_+4:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _20%_.\n\n_+2:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _40%_.\n\n_+3:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _60%_.\n\n_+4:_ Η δύναμη της στοιχειακής έκρηξης αυξάνεται κατά _80%_. actors.hero.talent.reactive_barrier.title=αντιδραστικό πεδίο actors.hero.talent.reactive_barrier.desc=_+1:_ Ο Μάγος λαμβάνει _2 πόντους προστασίας_ για κάθε χαρακτήρα που επηρεάστηκε από τη στοιχειακή έκρηξη, με μέγιστο τους 5 χαρακτήρες.\n\n_+2:_ Ο Μάγος λαμβάνει _4 πόντους προστασίας_ για κάθε χαρακτήρα που επηρεάστηκε από τη στοιχειακή έκρηξη, με μέγιστο τους 5 χαρακτήρες.\n\n_+3:_ Ο Μάγος λαμβάνει _6 πόντους προστασίας_ για κάθε χαρακτήρα που επηρεάστηκε από τη στοιχειακή έκρηξη, με μέγιστο τους 5 χαρακτήρες.\n\n_+4:_ Ο Μάγος λαμβάνει _8 πόντους προστασίας_ για κάθε χαρακτήρα που επηρεάστηκε από τη στοιχειακή έκρηξη, με μέγιστο τους 5 χαρακτήρες. diff --git a/core/src/main/assets/messages/actors/actors_eo.properties b/core/src/main/assets/messages/actors/actors_eo.properties index a3be21f72..ee825e514 100644 --- a/core/src/main/assets/messages/actors/actors_eo.properties +++ b/core/src/main/assets/messages/actors/actors_eo.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ kiam monstro kun markita spir actors.hero.talent.blast_radius.title=plivastigita eksplodo actors.hero.talent.blast_radius.desc=_+1:_ radiuso de la magia eksplodo pliiĝas al _5 kaheloj_ (norme 4).\n\n_+2:_ radiuso de la magia eksplodo pliiĝas al _6 kaheloj_ (norme 4).\n\n_+3:_ radiuso de la magia eksplodo pliiĝas al _7 kaheloj_ (norme 4).\n\n_+4:_ radiuso de la magia eksplodo pliiĝas al _8 kaheloj_ (norme 4). actors.hero.talent.elemental_power.title=plifortigita eksplodo -actors.hero.talent.elemental_power.desc=_+1:_ forto de la magia eksplodo pliiĝas je _15%_.\n\n_+2:_ forto de la magia eksplodo pliiĝas je _30%_.\n\n_+3:_ forto de la magia eksplodo pliiĝas je _45%_.\n\n_+4:_ forto de la magia eksplodo pliiĝas je _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ forto de la magia eksplodo pliiĝas je _20%_.\n\n_+2:_ forto de la magia eksplodo pliiĝas je _40%_.\n\n_+3:_ forto de la magia eksplodo pliiĝas je _60%_.\n\n_+4:_ forto de la magia eksplodo pliiĝas je _80%_. actors.hero.talent.reactive_barrier.title=ŝirmo de eksplodo actors.hero.talent.reactive_barrier.desc=_+1:_ la magiisto akiras _po 2 poentoj da ŝirmo_ por ĉiu (maksimume 5) kontraŭulo trafita per la magia eksplodo.\n\n_+2:_ la magiisto akiras _po 4 poentoj da ŝirmo_ por ĉiu (maksimume 5) kontraŭulo trafita per la magia eksplodo.\n\n_+3:_ la magiisto akiras _po 6 poentoj da ŝirmo_ por ĉiu (maksimume 5) kontraŭulo trafita per la magia eksplodo.\n\n_+4:_ la magiisto akiras _po 8 poentoj da ŝirmo_ por ĉiu (maksimume 5) kontraŭulo trafita per la magia eksplodo. diff --git a/core/src/main/assets/messages/actors/actors_es.properties b/core/src/main/assets/messages/actors/actors_es.properties index ca488f1a5..ecfd8447c 100644 --- a/core/src/main/assets/messages/actors/actors_es.properties +++ b/core/src/main/assets/messages/actors/actors_es.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Cuando un enemigo con el alma actors.hero.talent.blast_radius.title=radio de explosión actors.hero.talent.blast_radius.desc=_+1:_ El radio de explosión elemental incrementa de 4 a _5 casillas_.\n\n_+2:_ El radio de explosión elemental incrementa de 4 a _6 casillas_.\n\n_+3:_ El radio de explosión elemental incrementa de 4 a _7 casillas_.\n\n_+4:_ El radio de explosión elemental incrementa de 4 a _8 casillas_. actors.hero.talent.elemental_power.title=potencia elemental -actors.hero.talent.elemental_power.desc=_+1:_ La potencia de explosión elemental incrementa un _15%_.\n\n_+2:_ La potencia de explosión elemental incrementa un _30%_.\n\n_+3:_ La potencia de explosión elemental incrementa un _45%_.\n\n_+4:_ La potencia de explosión elemental incrementa un _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ La potencia de explosión elemental incrementa un _20%_.\n\n_+2:_ La potencia de explosión elemental incrementa un _40%_.\n\n_+3:_ La potencia de explosión elemental incrementa un _60%_.\n\n_+4:_ La potencia de explosión elemental incrementa un _80%_. actors.hero.talent.reactive_barrier.title=reactivación de barrera actors.hero.talent.reactive_barrier.desc=_+1:_ El Mago gana _2 de blindaje_ por cada personaje afectado por explosión elemental hasta un máximo de 5 personajes.\n\n_+2:_ El Mago gana _4 de blindaje_ por cada personaje afectado por explosión elemental hasta un máximo de 5 personajes.\n\n_+3:_ El Mago gana _6 de blindaje_ por cada personaje afectado por explosión elemental hasta un máximo de 5 personajes.\n\n_+4:_ El Mago gana _8 de blindaje_ por cada personaje afectado por explosión elemental hasta un máximo de 5 personajes. diff --git a/core/src/main/assets/messages/actors/actors_eu.properties b/core/src/main/assets/messages/actors/actors_eu.properties index ea44ab726..85484b731 100644 --- a/core/src/main/assets/messages/actors/actors_eu.properties +++ b/core/src/main/assets/messages/actors/actors_eu.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.elemental_power.title=elemental power -actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_. actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. diff --git a/core/src/main/assets/messages/actors/actors_fi.properties b/core/src/main/assets/messages/actors/actors_fi.properties index 2fbe0cf21..8af857f3b 100644 --- a/core/src/main/assets/messages/actors/actors_fi.properties +++ b/core/src/main/assets/messages/actors/actors_fi.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.elemental_power.title=elemental power -actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_. actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. diff --git a/core/src/main/assets/messages/actors/actors_fr.properties b/core/src/main/assets/messages/actors/actors_fr.properties index 0fbe3b5b4..82a9dfcc0 100644 --- a/core/src/main/assets/messages/actors/actors_fr.properties +++ b/core/src/main/assets/messages/actors/actors_fr.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1 :_ Lorsqu'un ennemi à l'âme m actors.hero.talent.blast_radius.title=Rayon d'explosion actors.hero.talent.blast_radius.desc=_+1:_ Le rayon de l'explosion élémentaire est augmenté à _5 cases_, au lieu de 4.\n\n_+2:_ Le rayon de l'explosion élémentaire est augmenté à _6 cases_, au lieu de 4.\n\n_+3:_ Le rayon de l'explosion élémentaire est augmenté à _7 cases_, au lieu de 4.\n\n_+4:_ Le rayon de l'explosion élémentaire est augmenté à _8 cases_, au lieu de 4 actors.hero.talent.elemental_power.title=Pouvoir élementaire -actors.hero.talent.elemental_power.desc=_+1:_ La puissance de l'explosion élémentaire est augmentée de _15%_.\n\n_+2:_ La puissance de l'explosion élémentaire est augmentée de _30%_.\n\n_+3:_ La puissance de l'explosion élémentaire est augmentée de _45%_.\n\n_+4:_ La puissance de l'explosion élémentaire est augmentée de _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ La puissance de l'explosion élémentaire est augmentée de _20%_.\n\n_+2:_ La puissance de l'explosion élémentaire est augmentée de _40%_.\n\n_+3:_ La puissance de l'explosion élémentaire est augmentée de _60%_.\n\n_+4:_ La puissance de l'explosion élémentaire est augmentée de _80%_. actors.hero.talent.reactive_barrier.title=Bouclier réactif actors.hero.talent.reactive_barrier.desc=_+1:_ Le Mage gagne _2 boucliers_ pour chaque personnage affecté par l'explosion élémentaire, jusqu'à un maximum de 5 personnages.\n\n_+2:_ Le Mage gagne _4 boucliers_ pour chaque personnage affecté par l'explosion élémentaire, jusqu'à un maximum de 5 personnages.\n\n_+3:_ Le Mage gagne _6 boucliers_ pour chaque personnage affecté par l'explosion élémentaire, jusqu'à un maximum de 5 personnages.\n\n_+4:_ Le Mage gagne _8 boucliers_ pour chaque personnage affecté par l'explosion élémentaire, jusqu'à un maximum de 5 personnages. diff --git a/core/src/main/assets/messages/actors/actors_hu.properties b/core/src/main/assets/messages/actors/actors_hu.properties index 736da3ff0..9ad43068b 100644 --- a/core/src/main/assets/messages/actors/actors_hu.properties +++ b/core/src/main/assets/messages/actors/actors_hu.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ egy megbélyegzett lelkű ell actors.hero.talent.blast_radius.title=robbanási sugár actors.hero.talent.blast_radius.desc=_+1:_ Az elementál robbanásának hatósugara 4 csempéről _5 csempére_ nőtt.\n\n_+2:_ Az elementál robbanásának hatósugara 4 csempéről _6 csempére_ nőtt.\n\n_+3:_ Az elementál robbanásának hatósugara 4 csempéről _7 csempére_ nőtt.\n\n_+4:_ Az elementál robbanásának hatósugara 4 csempéről _8 csempére_ nőtt. actors.hero.talent.elemental_power.title=elementális energia -actors.hero.talent.elemental_power.desc=_+1:_ Az elementális robbanás ereje _15%-kal nő.\n\n_+2:_ Az elementális robbanás ereje _30%-kal nő.\n\n_+3:_ Az elementális robbanás ereje _45%-kal nő.\n\n_+4:_ Az elementális robbanás ereje _60%-kal nő. +actors.hero.talent.elemental_power.desc=_+1:_ Az elementális robbanás ereje _20%-kal nő.\n\n_+2:_ Az elementális robbanás ereje _40%-kal nő.\n\n_+3:_ Az elementális robbanás ereje _60%-kal nő.\n\n_+4:_ Az elementális robbanás ereje _80%-kal nő. actors.hero.talent.reactive_barrier.title=reaktív akadály actors.hero.talent.reactive_barrier.desc=_+1:_ A mágus _2 pajzsot_ kap minden elementál robbanása által érintett karakter után, legfeljebb 5 karakterig.\n\n_+2:_ A mágus _4 pajzsot_ kap minden elementál robbanása által érintett karakter után, legfeljebb 5 karakterig.\n\n_+3:_ A mágus _6 pajzsot_ kap minden elementál robbanása által érintett karakter után, legfeljebb 5 karakterig.\n\n_+4:_ A mágus _8 pajzsot_ kap minden elementál robbanása által érintett karakter után, legfeljebb 5 karakterig. diff --git a/core/src/main/assets/messages/actors/actors_in.properties b/core/src/main/assets/messages/actors/actors_in.properties index 36b268817..b4c01b674 100644 --- a/core/src/main/assets/messages/actors/actors_in.properties +++ b/core/src/main/assets/messages/actors/actors_in.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Saat musuh yang memiliki tand actors.hero.talent.blast_radius.title=radius ledakan actors.hero.talent.blast_radius.desc=_+1:_ Jari-jari ledakan elemen ditingkatkan menjadi _5 petak_, dari 4.\n\n_+2:_ Jari-jari ledakan elemen ditingkatkan menjadi _6 petak_, dari 4.\n\n_+3:_ Jari-jari ledakan elemen ditingkatkan menjadi _7 petak_, dari 4.\n\n_+4:_ Jari-jari ledakan elemen ditingkatkan menjadi _8 petak_, dari 4. actors.hero.talent.elemental_power.title=kekuatan elemen -actors.hero.talent.elemental_power.desc=_+1:_ Kekuatan ledakan elemental meningkat sebesar _15%_.\n\n_+2:_ Kekuatan ledakan elemental meningkat sebesar _30%_.\n\n_+3:_ Kekuatan ledakan elemental meningkat sebesar _45%_.\n\n_+4:_ Kekuatan ledakan elemental meningkat sebesar _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ Kekuatan ledakan elemental meningkat sebesar _20%_.\n\n_+2:_ Kekuatan ledakan elemental meningkat sebesar _40%_.\n\n_+3:_ Kekuatan ledakan elemental meningkat sebesar _60%_.\n\n_+4:_ Kekuatan ledakan elemental meningkat sebesar _80%_. actors.hero.talent.reactive_barrier.title=penghalang reaktif actors.hero.talent.reactive_barrier.desc=_+1:_ Penyihir mendapatkan _2 perisai_ untuk setiap karakter yang terkena ledakan elemen, hingga maksimal 5 karakter.\n\n_+2:_ Penyihir mendapatkan _4 perisai_ untuk setiap karakter yang terkena ledakan elemen, hingga maksimal 5 karakter.\n\n_+3:_ Penyihir mendapatkan _6 perisai_ untuk setiap karakter yang terkena ledakan elemen, hingga maksimal 5 karakter.\n\n_+4:_ Penyihir mendapatkan _8 perisai_ untuk setiap karakter yang terkena ledakan elemen, hingga maksimal 5 karakter. diff --git a/core/src/main/assets/messages/actors/actors_it.properties b/core/src/main/assets/messages/actors/actors_it.properties index 4b63d74d4..d2c105e2f 100644 --- a/core/src/main/assets/messages/actors/actors_it.properties +++ b/core/src/main/assets/messages/actors/actors_it.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Quando muore un nemico con il actors.hero.talent.blast_radius.title=raggio dell'esplosione actors.hero.talent.blast_radius.desc=_+1:_ Il raggio dell'Esplosione Elementale è incrementato a _5 caselle_, dalle 4 iniziali.\n\n_+2:_ Il raggio dell'Esplosione Elementale è incrementato a _6 caselle_, dalle 4 iniziali.\n\n_+3:_ Il raggio dell'Esplosione Elementale è incrementato a _7 caselle_, dalle 4 iniziali.\n\n_+4:_ Il raggio dell'Esplosione Elementale è incrementato a _8 caselle_, dalle 4 iniziali. actors.hero.talent.elemental_power.title=potenza dell'elemento -actors.hero.talent.elemental_power.desc=_+1:_ La potenza dell'Esplosione Elementale è incrementata del _15%_.\n\n_+2:_ La potenza dell'Esplosione Elementale è incrementata del _30%_.\n\n_+3:_ La potenza dell'Esplosione Elementale è incrementata del _45%_.\n\n_+4:_ La potenza dell'Esplosione Elementale è incrementata del _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ La potenza dell'Esplosione Elementale è incrementata del _20%_.\n\n_+2:_ La potenza dell'Esplosione Elementale è incrementata del _40%_.\n\n_+3:_ La potenza dell'Esplosione Elementale è incrementata del _60%_.\n\n_+4:_ La potenza dell'Esplosione Elementale è incrementata del _80%_. actors.hero.talent.reactive_barrier.title=barriera dinamica actors.hero.talent.reactive_barrier.desc=_+1:_ Il Mago ottiene _2 punti scudo_ per ogni personaggio colpito dall'Esplosione Elementale, fino ad un massimo di 5 personaggi.\n\n_+2:_ Il Mago ottiene _4 punti scudo_ per ogni personaggio colpito dall'Esplosione Elementale, fino ad un massimo di 5 personaggi.\n\n_+3:_ Il Mago ottiene _6 punti scudo_ per ogni personaggio colpito dall'Esplosione Elementale, fino ad un massimo di 5 personaggi.\n\n_+4:_ Il Mago ottiene _8 punti scudo_ per ogni personaggio colpito dall'Esplosione Elementale, fino ad un massimo di 5 personaggi. diff --git a/core/src/main/assets/messages/actors/actors_ja.properties b/core/src/main/assets/messages/actors/actors_ja.properties index d55b1fd3c..8df20246f 100644 --- a/core/src/main/assets/messages/actors/actors_ja.properties +++ b/core/src/main/assets/messages/actors/actors_ja.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.elemental_power.title=elemental power -actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_. actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. diff --git a/core/src/main/assets/messages/actors/actors_ko.properties b/core/src/main/assets/messages/actors/actors_ko.properties index e3239f2f4..ceb8d7b59 100644 --- a/core/src/main/assets/messages/actors/actors_ko.properties +++ b/core/src/main/assets/messages/actors/actors_ko.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ 영혼의 낙인이 걸린 actors.hero.talent.blast_radius.title=폭발 반경 actors.hero.talent.blast_radius.desc=_+1:_ 원소 폭발의 범위가 기존 4타일에서 _5타일_로 증가합니다. \n\n_+2:_ 원소 폭발의 범위가 기존 4타일에서 _6타일_로 증가합니다. \n\n_+3:_ 원소 폭발의 범위가 기존 4타일에서 _7타일_로 증가합니다. \n\n_+4:_ 원소 폭발의 범위가 기존 4타일에서 _8타일_로 증가합니다. actors.hero.talent.elemental_power.title=원소의 힘 -actors.hero.talent.elemental_power.desc=_+1:_ 원소 폭발의 위력이 _15%_ 증가합니다. \n\n_+2:_ 원소 폭발의 위력이 _30%_ 증가합니다. \n\n_+3:_ 원소 폭발의 위력이 _45%_ 증가합니다. \n\n_+4:_ 원소 폭발의 위력이 _60%_ 증가합니다. +actors.hero.talent.elemental_power.desc=_+1:_ 원소 폭발의 위력이 _20%_ 증가합니다. \n\n_+2:_ 원소 폭발의 위력이 _40%_ 증가합니다. \n\n_+3:_ 원소 폭발의 위력이 _60%_ 증가합니다. \n\n_+4:_ 원소 폭발의 위력이 _80%_ 증가합니다. actors.hero.talent.reactive_barrier.title=반응형 보호막 actors.hero.talent.reactive_barrier.desc=_+1:_ 마법사는 원소 폭발에 영향 받은 대상 하나 당 _2의 보호막_을 얻습니다. 이 효과는 최대 5명의 적까지만 적용됩니다.\n\n_+2:_ 마법사는 원소 폭발에 영향 받은 대상 하나 당 _4의 보호막_을 얻습니다. 이 효과는 최대 5명의 적까지만 적용됩니다.\n\n_+3:_ 마법사는 원소 폭발에 영향 받은 대상 하나 당 _6의 보호막_을 얻습니다. 이 효과는 최대 5명의 적까지만 적용됩니다.\n\n_+4:_ 마법사는 원소 폭발에 영향 받은 대상 하나 당 _8의 보호막_을 얻습니다. 이 효과는 최대 5명의 적까지만 적용됩니다. diff --git a/core/src/main/assets/messages/actors/actors_pl.properties b/core/src/main/assets/messages/actors/actors_pl.properties index b40d0c5aa..73c42bdb9 100644 --- a/core/src/main/assets/messages/actors/actors_pl.properties +++ b/core/src/main/assets/messages/actors/actors_pl.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ Gdy przeciwnik z naznaczoną actors.hero.talent.blast_radius.title=zasięg wybuchu actors.hero.talent.blast_radius.desc=_+1:_ Promień wybuchu żywiołów jest zwiększony do _5 pól_, z 4.\n\n_+2:_ Promień wybuchu żywiołów jest zwiększony do _6 pól_, z 4.\n\n_+3:_ Promień wybuchu żywiołów jest zwiększony do _7 pól_, z 4.\n\n_+4:_ Promień wybuchu żywiołów jest zwiększony do _8 pól_, z 4. actors.hero.talent.elemental_power.title=potęga żywiołów -actors.hero.talent.elemental_power.desc=_+1:_ Moc wybuchu żywiołów jest zwiększona o _15%_.\n\n_+2:_ Moc wybuchu żywiołów jest zwiększona o _30%_.\n\n_+3:_ Moc wybuchu żywiołów jest zwiększona o _45%_.\n\n_+4:_ Moc wybuchu żywiołów jest zwiększona o _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ Moc wybuchu żywiołów jest zwiększona o _20%_.\n\n_+2:_ Moc wybuchu żywiołów jest zwiększona o _40%_.\n\n_+3:_ Moc wybuchu żywiołów jest zwiększona o _60%_.\n\n_+4:_ Moc wybuchu żywiołów jest zwiększona o _80%_. actors.hero.talent.reactive_barrier.title=reakcyjna bariera actors.hero.talent.reactive_barrier.desc=_+1:_ Mag otrzymuje _2 punkty tarczy_ za każdą postać pod wpływem wybuchu żywiołów, maksymalnie za 5 postaci.\n\n_+2:_ Mag otrzymuje _4 punkty tarczy_ za każdą postać pod wpływem wybuchu żywiołów, maksymalnie za 5 postaci.\n\n_+3:_ Mag otrzymuje _6 punktów tarczy_ za każdą postać pod wpływem wybuchu żywiołów, maksymalnie za 5 postaci.\n\n_+4:_ Mag otrzymuje _8 punktów tarczy_ za każdą postać pod wpływem wybuchu żywiołów, maksymalnie za 5 postaci. diff --git a/core/src/main/assets/messages/actors/actors_pt.properties b/core/src/main/assets/messages/actors/actors_pt.properties index 28ca3f931..306cba38d 100644 --- a/core/src/main/assets/messages/actors/actors_pt.properties +++ b/core/src/main/assets/messages/actors/actors_pt.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies actors.hero.talent.blast_radius.title=raio de explosão actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.elemental_power.title=poder elemental -actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_. actors.hero.talent.reactive_barrier.title=barreira reativa actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. diff --git a/core/src/main/assets/messages/actors/actors_ru.properties b/core/src/main/assets/messages/actors/actors_ru.properties index 9ce597035..6e9b7d83e 100644 --- a/core/src/main/assets/messages/actors/actors_ru.properties +++ b/core/src/main/assets/messages/actors/actors_ru.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1_ Когда враг с мет actors.hero.talent.blast_radius.title=радиус взрыва actors.hero.talent.blast_radius.desc=_+1:_ Радиус стихийного взрыва увеличен с 4 до _5 клеток_.\n\n_+2:_ Радиус стихийного взрыва увеличен с 4 до _6 клеток_.\n\n_+3:_ Радиус стихийного взрыва увеличен с 4 до _7 клеток_.\n\n_+4:_ Радиус стихийного взрыва увеличен с 4 до _8 клеток_. actors.hero.talent.elemental_power.title=сила стихии -actors.hero.talent.elemental_power.desc=_+1:_ Сила стихийного взрыва увеличивается на _15%_.\n\n_+2:_ Сила стихийного взрыва увеличивается на _30%_.\n\n_+3:_ Сила стихийного взрыва увеличивается на _45%_.\n\n_+4:_ Сила стихийного взрыва увеличивается на _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ Сила стихийного взрыва увеличивается на _20%_.\n\n_+2:_ Сила стихийного взрыва увеличивается на _40%_.\n\n_+3:_ Сила стихийного взрыва увеличивается на _60%_.\n\n_+4:_ Сила стихийного взрыва увеличивается на _80%_. actors.hero.talent.reactive_barrier.title=реактивный барьер actors.hero.talent.reactive_barrier.desc=_+1:_ Маг получает _2 защиты_ за каждого персонажа, пострадавшего от стихийного взрыва, максимум до 5 персонажей.\n\n_+2:_ Маг получает _4 защиты_ за каждого персонажа, пострадавшего от стихийного взрыва, максимум до 5 персонажей.\n\n_+3:_ Маг получает _6 защиты_ за каждого персонажа, пострадавшего от стихийного взрыва, максимум до 5 персонажей.\n\n_+4:_ Маг получает _8 защиты_ за каждого персонажа, пострадавшего от стихийного взрыва, максимум до 5 персонажей. diff --git a/core/src/main/assets/messages/actors/actors_tr.properties b/core/src/main/assets/messages/actors/actors_tr.properties index 6b0fd9b96..de8f397c7 100644 --- a/core/src/main/assets/messages/actors/actors_tr.properties +++ b/core/src/main/assets/messages/actors/actors_tr.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.elemental_power.title=elemental power -actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_. actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. diff --git a/core/src/main/assets/messages/actors/actors_uk.properties b/core/src/main/assets/messages/actors/actors_uk.properties index 1f1bde5dc..7d6d7a8f7 100644 --- a/core/src/main/assets/messages/actors/actors_uk.properties +++ b/core/src/main/assets/messages/actors/actors_uk.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies actors.hero.talent.blast_radius.title=blast radius actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4. actors.hero.talent.elemental_power.title=elemental power -actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_. +actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _20%_.\n\n_+2:_ The power of elemental blast is increased by _40%_.\n\n_+3:_ The power of elemental blast is increased by _60%_.\n\n_+4:_ The power of elemental blast is increased by _80%_. actors.hero.talent.reactive_barrier.title=reactive barrier actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast, to a max of 5 characters.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast, to a max of 5 characters. diff --git a/core/src/main/assets/messages/actors/actors_zh.properties b/core/src/main/assets/messages/actors/actors_zh.properties index cdb39dad6..7720af874 100644 --- a/core/src/main/assets/messages/actors/actors_zh.properties +++ b/core/src/main/assets/messages/actors/actors_zh.properties @@ -596,7 +596,7 @@ actors.hero.talent.necromancers_minions.desc=_+1:_拥有灵魂标记的敌人 actors.hero.talent.blast_radius.title=广域打击 actors.hero.talent.blast_radius.desc=_+1:_元素风暴的打击半径从4格扩大到 _5格_。\n\n_+2:_元素风暴的打击半径从4格扩大到 _6格_。\n\n_+3:_元素风暴的打击半径从4格扩大到 _7格_。\n\n_+4:_元素风暴的打击半径从4格扩大到 _8格_。 actors.hero.talent.elemental_power.title=元素之力 -actors.hero.talent.elemental_power.desc=_+1:_元素风暴的威力提升_15%_。\n\n_+2:_元素风暴的威力提升_30%_。\n\n_+3:_元素风暴的威力提升_45%_。\n\n_+4:_元素风暴的威力提升_60%_。 +actors.hero.talent.elemental_power.desc=_+1:_元素风暴的威力提升_20%_。\n\n_+2:_元素风暴的威力提升_40%_。\n\n_+3:_元素风暴的威力提升_60%_。\n\n_+4:_元素风暴的威力提升_80%_。 actors.hero.talent.reactive_barrier.title=反应屏障 actors.hero.talent.reactive_barrier.desc=_+1:_元素风暴每击中一个目标,法师获得_2点护盾_,最多计算5个目标。\n\n_+2:_元素风暴每击中一个目标,法师获得_4点护盾_,最多计算5个目标。\n\n_+3:_元素风暴每击中一个目标,法师获得_6点护盾_,最多计算5个目标。\n\n_+4:_元素风暴每击中一个目标,法师获得_8点护盾_,最多计算5个目标。 diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/abilities/mage/ElementalBlast.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/abilities/mage/ElementalBlast.java index 5258c8b23..543c53f59 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/abilities/mage/ElementalBlast.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/abilities/mage/ElementalBlast.java @@ -174,7 +174,7 @@ public class ElementalBlast extends ArmorAbility { ); } - final float effectMulti = 1f + 0.15f*hero.pointsInTalent(Talent.ELEMENTAL_POWER); + final float effectMulti = 1f + 0.2f*hero.pointsInTalent(Talent.ELEMENTAL_POWER); //cast a ray 2/3 the way, and do effects Class finalWandCls = wandCls;