v1.2.0: gave magical fire rooms a minimum size

This commit is contained in:
Evan Debenham 2022-03-18 16:21:52 -04:00
parent 2d8961dc0e
commit b92e21a286

View File

@ -50,6 +50,10 @@ import com.watabou.utils.Rect;
public class MagicalFireRoom extends SpecialRoom {
@Override
public int minWidth() { return 7; }
public int minHeight() { return 7; }
@Override
public void paint(Level level) {
@ -93,7 +97,6 @@ public class MagicalFireRoom extends SpecialRoom {
boolean honeyPot = Random.Int( 2 ) == 0;
int n = Random.IntRange( 3, 4 );
n = Math.min(behindFire.square(), n);
for (int i=0; i < n; i++) {
int pos;