v0.6.3: gnoll trickster now drops a random ranged weapon

This commit is contained in:
Evan Debenham 2018-01-17 02:51:41 -05:00
parent ae254479fd
commit a8ccc71954

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@ -30,7 +30,6 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Burning;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Poison;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Ghost;
import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.CurareDart;
import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.GnollTricksterSprite;
@ -49,7 +48,7 @@ public class GnollTrickster extends Gnoll {
state = WANDERING;
loot = Generator.random(CurareDart.class);
loot = Generator.Category.MISSILE;
lootChance = 1f;
properties.add(Property.MINIBOSS);