v0.6.0: fixed berserk buff not interacting correctly with blessed ankhs
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@ -120,7 +120,7 @@ public class Berserk extends Buff {
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}
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return state == State.BERSERK && target.SHLD > 0;
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return state == State.BERSERK;
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}
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public void recover(float percent){
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@ -1403,7 +1403,8 @@ public class Hero extends Char {
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public boolean isAlive() {
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if (subClass == HeroSubClass.BERSERKER
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&& berserk != null
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&& berserk.berserking()){
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&& berserk.berserking()
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&& SHLD > 0){
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return true;
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}
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return super.isAlive();
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