v0.6.0: improved fade in an out effects on title scene

This commit is contained in:
Evan Debenham 2017-03-05 14:05:01 -05:00
parent 36cb666f0e
commit e42697007b
2 changed files with 4 additions and 2 deletions

View File

@ -83,7 +83,8 @@ public class TitleScene extends PixelScene {
@Override
public void update() {
super.update();
am = (float)Math.sin( -(time += Game.elapsed) );
am = Math.max(0f, (float)Math.sin( time += Game.elapsed ));
if (time >= 1.5f*Math.PI) time = 0;
}
@Override
public void draw() {

View File

@ -79,7 +79,8 @@ public class WelcomeScene extends PixelScene {
@Override
public void update() {
super.update();
am = (float)Math.sin( -(time += Game.elapsed) );
am = Math.max(0f, (float)Math.sin( time += Game.elapsed ));
if (time >= 1.5f*Math.PI) time = 0;
}
@Override
public void draw() {