diff --git a/assets/items.png b/assets/items.png index 8e9262c9b..8e40fd3ae 100644 Binary files a/assets/items.png and b/assets/items.png differ diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfAvalanche.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfAvalanche.java index 8792b21fe..8869d70cd 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfAvalanche.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfAvalanche.java @@ -44,7 +44,7 @@ public class WandOfAvalanche extends Wand { { name = "Wand of Avalanche"; - image = ItemSpriteSheet.WAND_AVALANCHE; + image = ItemSpriteSheet.WAND_LIVING_EARTH; collisionProperties = Ballistica.STOP_TERRAIN; } diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTelekinesis.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTelekinesis.java index 8eb23c157..25bee13ce 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTelekinesis.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTelekinesis.java @@ -40,7 +40,7 @@ public class WandOfTelekinesis extends Wand { { name = "Wand of Telekinesis"; - image = ItemSpriteSheet.WAND_FORCE; + image = ItemSpriteSheet.WAND_BLASTING; collisionProperties = Ballistica.STOP_TERRAIN; } diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/sprites/ItemSpriteSheet.java b/src/com/shatteredpixel/shatteredpixeldungeon/sprites/ItemSpriteSheet.java index ffb7bac04..a6f4edf68 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/sprites/ItemSpriteSheet.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/sprites/ItemSpriteSheet.java @@ -119,12 +119,12 @@ public class ItemSpriteSheet { public static final int WAND_DISINTEGRATION = ROW6+4; public static final int WAND_PRISMATIC_LIGHT= ROW6+5; public static final int WAND_VENOM = ROW6+6; - public static final int WAND_CORRUPTION = ROW6+7; - public static final int WAND_WARDING = ROW6+8; - public static final int WAND_REGROWTH = ROW6+9; - public static final int WAND_SUMMONING = ROW6+10; - public static final int WAND_AVALANCHE = ROW6+11; - public static final int WAND_FORCE = ROW6+12; + public static final int WAND_LIVING_EARTH = ROW6+7; + public static final int WAND_BLASTING = ROW6+8; + public static final int WAND_CORRUPTION = ROW6+9; + public static final int WAND_WARDING = ROW6+10; + public static final int WAND_REGROWTH = ROW6+11; + public static final int WAND_TRANSFUSION = ROW6+12; //Row Seven: Rings public static final int RING_GARNET = ROW7+0;