v0.3.1: cleaned a few TODOs

This commit is contained in:
Evan Debenham 2015-08-17 16:57:43 -04:00
parent aa464754be
commit 8d604af3f0
2 changed files with 0 additions and 4 deletions

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@ -30,7 +30,6 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.watabou.noosa.audio.Sample;
//TODO: test fire in water/pits
public class BlazingTrap extends Trap {
{

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@ -42,9 +42,6 @@ public class Ballistica {
public static final int PROJECTILE = STOP_TARGET | STOP_CHARS | STOP_TERRAIN;
//TODO: consider if we want thrown items to use this, or just have them all be projectileWeapons
public static final int THROWN_ITEM = STOP_TARGET | STOP_TERRAIN;
public static final int MAGIC_BOLT = STOP_CHARS | STOP_TERRAIN;
public static final int WONT_STOP = 0;