v0.6.2d: manifest commit
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commit
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="227"
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android:versionName="0.6.2c"
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android:versionCode="228"
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android:versionName="0.6.2d"
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -132,6 +132,22 @@ public class ChangesScene extends PixelScene {
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changes.hardlight(Window.TITLE_COLOR);
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infos.add(changes);
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changes = new ChangeInfo("v0.6.2d", false, "");
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changes.hardlight(Window.TITLE_COLOR);
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infos.add(changes);
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changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"),
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"Fixed (caused by 0.6.2):\n" +
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"_-_ Various crash bugs\n" +
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"_-_ Game frequently hanging on some devices\n\n" +
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"Fixed (Existed prior to 0.6.2):\n" +
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"_-_ Various crash bugs\n" +
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"_-_ Layout issues with enemy description windows\n" +
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"_-_ An exploit which allowed players to quit without saving by using splitscreen mode."));
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changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(this, "language"),
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"_-_ Various Translation Updates"));
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changes = new ChangeInfo("v0.6.2c", false, "");
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changes.hardlight(Window.TITLE_COLOR);
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infos.add(changes);
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@ -207,10 +223,6 @@ public class ChangesScene extends PixelScene {
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"\n" +
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"_-_ Translation Updates"));
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changes = new ChangeInfo("", false, "");
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changes.hardlight(Window.TITLE_COLOR);
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infos.add(changes);
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changes = new ChangeInfo(Messages.get(this, "new"), false, null);
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changes.hardlight( Window.TITLE_COLOR );
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infos.add(changes);
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