v0.7.4: visual and text improvements to wand of warding

This commit is contained in:
Evan Debenham 2019-07-12 17:02:47 -04:00
parent cca1f32ac0
commit 858067baf5
4 changed files with 8 additions and 3 deletions

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@ -50,7 +50,12 @@ public class WardSprite extends MobSprite {
} }
((WandOfWarding.Ward)ch).onZapComplete(); ((WandOfWarding.Ward)ch).onZapComplete();
} }
@Override
public void turnTo(int from, int to) {
//do nothing
}
@Override @Override
public void die() { public void die() {
super.die(); super.die();

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@ -1230,9 +1230,9 @@ items.wands.wandofwarding$ward.desc_3=This fully upgraded ward is able to attack
items.wands.wandofwarding$ward.name_4=lesser sentry items.wands.wandofwarding$ward.name_4=lesser sentry
items.wands.wandofwarding$ward.desc_4=This smaller sentry has the same attack power as a greater ward, but isn't nearly as fragile. It resembles the gem at the tip of your wand of warding. Each zap from this sentry will deal _%1$d-%2$d damage._\n\nZapping this sentry with your wand of warding will upgrade and heal it.\n\nThis sentry will spend some health each time it zaps an enemy, but can be healed by using your wand of warding on it.\n\nYour wand of warding is using _5 energy_ to sustain this sentry. items.wands.wandofwarding$ward.desc_4=This smaller sentry has the same attack power as a greater ward, but isn't nearly as fragile. It resembles the gem at the tip of your wand of warding. Each zap from this sentry will deal _%1$d-%2$d damage._\n\nZapping this sentry with your wand of warding will upgrade and heal it.\n\nThis sentry will spend some health each time it zaps an enemy, but can be healed by using your wand of warding on it.\n\nYour wand of warding is using _5 energy_ to sustain this sentry.
items.wands.wandofwarding$ward.name_5=sentry items.wands.wandofwarding$ward.name_5=sentry
items.wands.wandofwarding$ward.desc_5=This upgraded sentry is larger and able to attack more quickly than a lesser sentry. Each zap from this sentry will deal _%1$d-%2$d damage._\n\nZapping this sentry with your wand of warding will upgrade and heal it.\n\nThis sentry will spend some health each time it zaps an enemy, but can be healed by using your wand of warding on it.\n\nYour wand of warding is using _6 energy_ to sustain this ward. items.wands.wandofwarding$ward.desc_5=This upgraded sentry is larger and able to attack more quickly than a lesser sentry. Each zap from this sentry will deal _%1$d-%2$d damage._\n\nZapping this sentry with your wand of warding will upgrade and heal it.\n\nThis sentry will spend some health each time it zaps an enemy, but can be healed by using your wand of warding on it.\n\nYour wand of warding is using _6 energy_ to sustain this sentry.
items.wands.wandofwarding$ward.name_6=greater sentry items.wands.wandofwarding$ward.name_6=greater sentry
items.wands.wandofwarding$ward.desc_6=This fully upgraded sentry is significantly more durable than its predecessors. Each zap from this sentry will deal _%1$d-%2$d damage._\n\nZapping this sentry with your wand of warding will heal it.\n\nThis sentry will spend some health each time it zaps an enemy, but can be healed by using your wand of warding on it.\n\nYour wand of warding is using _7 energy_ to sustain this ward. items.wands.wandofwarding$ward.desc_6=This fully upgraded sentry is significantly more durable than its predecessors. Each zap from this sentry will deal _%1$d-%2$d damage._\n\nZapping this sentry with your wand of warding will heal it.\n\nThis sentry will spend some health each time it zaps an enemy, but can be healed by using your wand of warding on it.\n\nYour wand of warding is using _7 energy_ to sustain this sentry.
items.wands.wandofwarding$ward.dismiss_title=Dismiss this ward? items.wands.wandofwarding$ward.dismiss_title=Dismiss this ward?
items.wands.wandofwarding$ward.dismiss_body=You can dispel this ward if you no longer want your wand to maintain it. Doing so immediately destroys the ward.\n\nDismiss this ward? items.wands.wandofwarding$ward.dismiss_body=You can dispel this ward if you no longer want your wand to maintain it. Doing so immediately destroys the ward.\n\nDismiss this ward?
items.wands.wandofwarding$ward.dismiss_confirm=yes items.wands.wandofwarding$ward.dismiss_confirm=yes