diff --git a/core/src/main/assets/items.png b/core/src/main/assets/items.png index 05bc319bd..baf9248a0 100644 Binary files a/core/src/main/assets/items.png and b/core/src/main/assets/items.png differ diff --git a/core/src/main/assets/wards.png b/core/src/main/assets/wards.png index f7614f01d..f0f4929ed 100644 Binary files a/core/src/main/assets/wards.png and b/core/src/main/assets/wards.png differ diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/sprites/WardSprite.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/sprites/WardSprite.java index 7c6210b00..97d2e4a5e 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/sprites/WardSprite.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/sprites/WardSprite.java @@ -50,7 +50,12 @@ public class WardSprite extends MobSprite { } ((WandOfWarding.Ward)ch).onZapComplete(); } - + + @Override + public void turnTo(int from, int to) { + //do nothing + } + @Override public void die() { super.die(); diff --git a/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/items/items.properties b/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/items/items.properties index 487cc6397..2364f181d 100644 --- a/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/items/items.properties +++ b/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/items/items.properties @@ -1230,9 +1230,9 @@ items.wands.wandofwarding$ward.desc_3=This fully upgraded ward is able to attack items.wands.wandofwarding$ward.name_4=lesser sentry items.wands.wandofwarding$ward.desc_4=This smaller sentry has the same attack power as a greater ward, but isn't nearly as fragile. It resembles the gem at the tip of your wand of warding. Each zap from this sentry will deal _%1$d-%2$d damage._\n\nZapping this sentry with your wand of warding will upgrade and heal it.\n\nThis sentry will spend some health each time it zaps an enemy, but can be healed by using your wand of warding on it.\n\nYour wand of warding is using _5 energy_ to sustain this sentry. items.wands.wandofwarding$ward.name_5=sentry -items.wands.wandofwarding$ward.desc_5=This upgraded sentry is larger and able to attack more quickly than a lesser sentry. Each zap from this sentry will deal _%1$d-%2$d damage._\n\nZapping this sentry with your wand of warding will upgrade and heal it.\n\nThis sentry will spend some health each time it zaps an enemy, but can be healed by using your wand of warding on it.\n\nYour wand of warding is using _6 energy_ to sustain this ward. +items.wands.wandofwarding$ward.desc_5=This upgraded sentry is larger and able to attack more quickly than a lesser sentry. Each zap from this sentry will deal _%1$d-%2$d damage._\n\nZapping this sentry with your wand of warding will upgrade and heal it.\n\nThis sentry will spend some health each time it zaps an enemy, but can be healed by using your wand of warding on it.\n\nYour wand of warding is using _6 energy_ to sustain this sentry. items.wands.wandofwarding$ward.name_6=greater sentry -items.wands.wandofwarding$ward.desc_6=This fully upgraded sentry is significantly more durable than its predecessors. Each zap from this sentry will deal _%1$d-%2$d damage._\n\nZapping this sentry with your wand of warding will heal it.\n\nThis sentry will spend some health each time it zaps an enemy, but can be healed by using your wand of warding on it.\n\nYour wand of warding is using _7 energy_ to sustain this ward. +items.wands.wandofwarding$ward.desc_6=This fully upgraded sentry is significantly more durable than its predecessors. Each zap from this sentry will deal _%1$d-%2$d damage._\n\nZapping this sentry with your wand of warding will heal it.\n\nThis sentry will spend some health each time it zaps an enemy, but can be healed by using your wand of warding on it.\n\nYour wand of warding is using _7 energy_ to sustain this sentry. items.wands.wandofwarding$ward.dismiss_title=Dismiss this ward? items.wands.wandofwarding$ward.dismiss_body=You can dispel this ward if you no longer want your wand to maintain it. Doing so immediately destroys the ward.\n\nDismiss this ward? items.wands.wandofwarding$ward.dismiss_confirm=yes