v0.8.0: fixed DM-300's sprite not turning red when supercharged
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@ -409,6 +409,7 @@ public class NewDM300 extends Mob {
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spend(3f);
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spend(3f);
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yell(Messages.get(this, "charging"));
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yell(Messages.get(this, "charging"));
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sprite.showStatus(CharSprite.POSITIVE, Messages.get(this, "immune"));
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sprite.showStatus(CharSprite.POSITIVE, Messages.get(this, "immune"));
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sprite.resetColor();
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chargeAnnounced = false;
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chargeAnnounced = false;
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}
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}
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