From 7eda6d2776ed999f5e56f461d854fa6a82858c17 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 18 Jan 2020 11:50:45 -0500 Subject: [PATCH] v0.8.0: fixed DM-300's sprite not turning red when supercharged --- .../shatteredpixeldungeon/actors/mobs/NewDM300.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/NewDM300.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/NewDM300.java index 781ba625c..f438f1938 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/NewDM300.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/NewDM300.java @@ -409,6 +409,7 @@ public class NewDM300 extends Mob { spend(3f); yell(Messages.get(this, "charging")); sprite.showStatus(CharSprite.POSITIVE, Messages.get(this, "immune")); + sprite.resetColor(); chargeAnnounced = false; }