v0.9.3: fixed golems self-teleporting in the DK fight
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@ -176,7 +176,7 @@ public class Golem extends Mob {
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if (target != -1 && getCloser( target )) {
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spend( 1 / speed() );
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return moveSprite( oldPos, pos );
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} else if (target != -1 && target != pos && selfTeleCooldown <= 0) {
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} else if (!Dungeon.bossLevel() && target != -1 && target != pos && selfTeleCooldown <= 0) {
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((GolemSprite)sprite).teleParticles(true);
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teleporting = true;
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spend( 2*TICK );
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