From 7df37976ce85ac29a480c7979529d41473089624 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 22 May 2021 20:00:36 -0400 Subject: [PATCH] v0.9.3: fixed golems self-teleporting in the DK fight --- .../shatteredpixel/shatteredpixeldungeon/actors/mobs/Golem.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Golem.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Golem.java index 0c2e7c151..a73da6934 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Golem.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Golem.java @@ -176,7 +176,7 @@ public class Golem extends Mob { if (target != -1 && getCloser( target )) { spend( 1 / speed() ); return moveSprite( oldPos, pos ); - } else if (target != -1 && target != pos && selfTeleCooldown <= 0) { + } else if (!Dungeon.bossLevel() && target != -1 && target != pos && selfTeleCooldown <= 0) { ((GolemSprite)sprite).teleParticles(true); teleporting = true; spend( 2*TICK );