v0.9.3: fixed golems self-teleporting in the DK fight

This commit is contained in:
Evan Debenham 2021-05-22 20:00:36 -04:00
parent 6060fc2861
commit 7df37976ce

View File

@ -176,7 +176,7 @@ public class Golem extends Mob {
if (target != -1 && getCloser( target )) { if (target != -1 && getCloser( target )) {
spend( 1 / speed() ); spend( 1 / speed() );
return moveSprite( oldPos, pos ); return moveSprite( oldPos, pos );
} else if (target != -1 && target != pos && selfTeleCooldown <= 0) { } else if (!Dungeon.bossLevel() && target != -1 && target != pos && selfTeleCooldown <= 0) {
((GolemSprite)sprite).teleParticles(true); ((GolemSprite)sprite).teleParticles(true);
teleporting = true; teleporting = true;
spend( 2*TICK ); spend( 2*TICK );