From 7d549dd25fd5d6fa692814feb296bfcf18910ec7 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 6 Jan 2015 01:42:41 -0500 Subject: [PATCH] v0.2.3: final commit --- AndroidManifest.xml | 4 +-- .../scenes/WelcomeScene.java | 28 ++++++------------- 2 files changed, 11 insertions(+), 21 deletions(-) diff --git a/AndroidManifest.xml b/AndroidManifest.xml index 974a4092e..13d0452d8 100644 --- a/AndroidManifest.xml +++ b/AndroidManifest.xml @@ -1,8 +1,8 @@ diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java index bd55bb0c6..cc377869a 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java @@ -13,9 +13,9 @@ public class WelcomeScene extends PixelScene { private static final String TTL_Welcome = "Welcome!"; - private static final String TTL_LastVer = "Updated To v0.2.2"; + private static final String TTL_LastVer = "v0.2.3 Update!"; - private static final String TTL_SameVer = "v0.2.2 Patched!"; + private static final String TTL_SameVer = "v0.2.3 Patched!"; private static final String TTL_Future = "Wait What?"; @@ -26,19 +26,14 @@ public class WelcomeScene extends PixelScene { "Happy Dungeoneering!"; private static final String TXT_LastVer = - "This update brings improvements from the Pixel Dungeon source, and various small tweaks.\n\n" + - "There are now two new plants, look out for dreamfoil and stormvine! Potions of levitation has been buffed as well.\n\n" + - "The heroes remains system has been reworked to be more helpful and less exploitable.\n\n" + - "Weightstones have been added, but they are reworked from the base game.\n\n" + - "There are various other small tweaks and improvements, for example, falling items will now appear on the next depth!"; + "The Artifact Booster Pack! This update brings a variety of tweaks, improvements, and new content!\n\n" + + "-4 new Artifacts!\n-Artifacts are now unique!\n-Artifacts can now be cursed!\n-Artifact balance tweaks\n\n" + + "-Cloak of Shadows is now Rogue Exclusive\n-Freerunner now runs MUCH faster while invisible\n\n" + + "-Dangerous blandfruit effects reworked, now more positive.\n\n-Ring of Force buffed, Ring of Evasion reworked\n\n" + + "-Health Potion Farming Universally Nerfed\n\n-Rankings Page Reworked\n\n-You can now donate to support the game, press the donate button for more info!"; private static final String TXT_SameVer = - "v0.2.2a addresses an issue players were having when they tried to start a new game, " + - "corrects a few small inconsistencies with challenges, and makes a few small improvements to " + - "level generation.\n\n" + - "v0.2.2b addresses issues players were having on runs with challenges enabled " + - "and fixes a variety of other smaller bugs as well.\n\n" + - "Happy Dungeoneering!"; + "..."; private static final String TXT_Future = "It seems that your current saves are from a future version of Shattered Pixel Dungeon!\n\n"+ @@ -62,16 +57,11 @@ public class WelcomeScene extends PixelScene { text = createMultiline(TXT_Welcome, 8); title = createMultiline(TTL_Welcome, 16); - } else if (gameversion < 13) { + } else if (gameversion <= Game.versionCode) { text = createMultiline(TXT_LastVer, 6 ); title = createMultiline(TTL_LastVer, 12 ); - } else if (gameversion <= Game.versionCode) { - - text = createMultiline(TXT_SameVer, 6 ); - title = createMultiline(TTL_SameVer, 12 ); - } else { text = createMultiline( TXT_Future, 8 );