v1.0.2: fixed geyser traps knocking the hero into other chars

This commit is contained in:
Evan Debenham 2021-08-27 15:03:52 -04:00
parent b9937dc2d9
commit 7895630163

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@ -68,7 +68,7 @@ public class GeyserTrap extends Trap {
}
if (targetpos != -1){
//trace a ballistica in the direction of our target
Ballistica trajectory = new Ballistica(pos, targetpos, Ballistica.STOP_SOLID);
Ballistica trajectory = new Ballistica(pos, targetpos, Ballistica.PROJECTILE);
//knock them back along that ballistica
WandOfBlastWave.throwChar(ch, trajectory, 2, true);
}