v0.4.0: fixed an alignment issue in tengu level logic

This commit is contained in:
Evan Debenham 2016-05-20 07:38:50 -04:00
parent 82cdc7149f
commit 751f11c502

View File

@ -181,7 +181,7 @@ public class PrisonBossLevel extends Level {
//hero finishes the maze
else if (state == State.MAZE
&& ((Room)new Room().set(4, 1, 7, 4)).inside(cell)){
&& ((Room)new Room().set(4, 0, 7, 4)).inside(cell)){
progress();
}
}