v0.4.2: adjusted the size of the final level a bit

This commit is contained in:
Evan Debenham 2016-09-08 19:25:35 -04:00
parent 5ad6c69e93
commit 74088993c4

View File

@ -34,8 +34,6 @@ import java.util.Arrays;
public class LastLevel extends Level {
private static final int SIZE = 30;
{
color1 = 0x801500;
color2 = 0xa68521;
@ -45,6 +43,15 @@ public class LastLevel extends Level {
private int pedestal;
@Override
protected void setupSize() {
if (width == 0 || height == 0) {
width = 16;
height = 64;
}
length = width * height;
}
@Override
public String tilesTex() {
return Assets.TILES_HALLS;
@ -72,21 +79,20 @@ public class LastLevel extends Level {
Arrays.fill( map, Terrain.CHASM );
Painter.fill( this, 7, 31, 19, 1, Terrain.WALL );
Painter.fill( this, 15, 10, 3, 21, Terrain.EMPTY);
Painter.fill( this, 13, 30, 7, 1, Terrain.EMPTY);
Painter.fill( this, 14, 29, 5, 1, Terrain.EMPTY);
int mid = width/2;
Painter.fill( this, 14, 9, 5, 7, Terrain.EMPTY);
Painter.fill( this, 13, 10, 7, 5, Terrain.EMPTY);
Painter.fill( this, 0, height-1, width, 1, Terrain.WALL );
Painter.fill( this, mid - 1, 10, 3, (height-11), Terrain.EMPTY);
Painter.fill( this, mid - 2, height - 3, 5, 1, Terrain.EMPTY);
Painter.fill( this, mid - 3, height - 2, 7, 1, Terrain.EMPTY);
//Painter.fill( this, 2, 2, SIZE-2, SIZE-2, Terrain.EMPTY );
//Painter.fill( this, SIZE/2, SIZE/2, 3, 3, Terrain.EMPTY_SP );
Painter.fill( this, mid - 2, 9, 5, 7, Terrain.EMPTY);
Painter.fill( this, mid - 3, 10, 7, 5, Terrain.EMPTY);
entrance = SIZE * width() + SIZE / 2 + 1;
entrance = (height-2) * width() + mid;
map[entrance] = Terrain.ENTRANCE;
pedestal = (SIZE / 2 + 1) * (width() + 1) - 4*width();
pedestal = 12*(width()) + mid;
map[pedestal] = Terrain.PEDESTAL;
map[pedestal-1-width()] = map[pedestal+1-width()] = map[pedestal-1+width()] = map[pedestal+1+width()] = Terrain.STATUE_SP;