v0.3.0: tuned down the power of magic missile slightly

This commit is contained in:
Evan Debenham 2015-05-20 09:56:22 -04:00 committed by Evan Debenham
parent ac6e8173e9
commit 6c9552f215

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@ -47,8 +47,6 @@ public class WandOfMagicMissile extends Wand {
{
name = "Wand of Magic Missile";
image = ItemSpriteSheet.WAND_MAGIC_MISSILE;
bones = false;
}
@Override
@ -59,7 +57,7 @@ public class WandOfMagicMissile extends Wand {
int level = level();
ch.damage(Random.NormalIntRange(3 + level, 6 + level * 2), this);
ch.damage(Random.NormalIntRange(2 , 6 + level * 2), this);
ch.sprite.burst(0xFFFFFFFF, level / 2 + 2);