v0.7.0: fixed an alchemy scene crash and standardized window size vars
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3d9ca96f68
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@ -256,14 +256,15 @@ public class AlchemyScene extends PixelScene {
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{
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{
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WndJournal.AlchemyTab t = new WndJournal.AlchemyTab();
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WndJournal.AlchemyTab t = new WndJournal.AlchemyTab();
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int w, h;
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if (SPDSettings.landscape()) {
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if (SPDSettings.landscape()) {
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resize(200, 130);
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w = WndJournal.WIDTH_L; h = WndJournal.HEIGHT_L;
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t.setRect(0, 0, 200, 130);
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} else {
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} else {
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resize(126, 180);
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w = WndJournal.WIDTH_P; h = WndJournal.HEIGHT_P;
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t.setRect(0, 0, 126, 180);
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}
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}
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resize(w, h);
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add(t);
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add(t);
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t.setRect(0, 0, w, h);
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}
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}
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});
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});
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@ -53,11 +53,11 @@ import java.util.HashMap;
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public class WndJournal extends WndTabbed {
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public class WndJournal extends WndTabbed {
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private static final int WIDTH_P = 126;
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public static final int WIDTH_P = 126;
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private static final int HEIGHT_P = 180;
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public static final int HEIGHT_P = 180;
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private static final int WIDTH_L = 200;
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public static final int WIDTH_L = 200;
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private static final int HEIGHT_L = 130;
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public static final int HEIGHT_L = 130;
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private static final int ITEM_HEIGHT = 18;
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private static final int ITEM_HEIGHT = 18;
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