v0.3.0c: reduced the battlemage's bonus recharge

This commit is contained in:
Evan Debenham 2015-06-07 03:26:39 -04:00
parent 72788624e7
commit 5cfd0385ae

View File

@ -102,7 +102,7 @@ public class MagesStaff extends MeleeWeapon {
@Override @Override
public void proc(Char attacker, Char defender, int damage) { public void proc(Char attacker, Char defender, int damage) {
if (wand != null && Dungeon.hero.subClass == HeroSubClass.BATTLEMAGE) { if (wand != null && Dungeon.hero.subClass == HeroSubClass.BATTLEMAGE) {
wand.partialCharge += 0.5f; wand.partialCharge += 0.33f;
ScrollOfRecharging.charge((Hero)attacker); ScrollOfRecharging.charge((Hero)attacker);
wand.onHit(this, attacker, defender, damage); wand.onHit(this, attacker, defender, damage);
} }