From 5cfd0385ae5c29947020fb9f62a4d6cbdcbe638c Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 7 Jun 2015 03:26:39 -0400 Subject: [PATCH] v0.3.0c: reduced the battlemage's bonus recharge --- .../shatteredpixeldungeon/items/weapon/melee/MagesStaff.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MagesStaff.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MagesStaff.java index c23a75b0f..067cc145b 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MagesStaff.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MagesStaff.java @@ -102,7 +102,7 @@ public class MagesStaff extends MeleeWeapon { @Override public void proc(Char attacker, Char defender, int damage) { if (wand != null && Dungeon.hero.subClass == HeroSubClass.BATTLEMAGE) { - wand.partialCharge += 0.5f; + wand.partialCharge += 0.33f; ScrollOfRecharging.charge((Hero)attacker); wand.onHit(this, attacker, defender, damage); }