v0.6.5: fixed armors from prior saves defaulting to evasive imbue
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@ -128,7 +128,8 @@ public class Armor extends EquipableItem {
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hitsToKnow = bundle.getInt( UNFAMILIRIARITY );
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hitsToKnow = bundle.getInt( UNFAMILIRIARITY );
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inscribe((Glyph) bundle.get(GLYPH));
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inscribe((Glyph) bundle.get(GLYPH));
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seal = (BrokenSeal)bundle.get(SEAL);
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seal = (BrokenSeal)bundle.get(SEAL);
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augment = bundle.getEnum(AUGMENT, Augment.class);
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//pre-0.6.5 saves
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if (bundle.contains(AUGMENT)) augment = bundle.getEnum(AUGMENT, Augment.class);
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}
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}
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@Override
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@Override
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