diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/Badges.java b/src/com/shatteredpixel/shatteredpixeldungeon/Badges.java index 65f63252b..7907a78b3 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/Badges.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/Badges.java @@ -716,7 +716,7 @@ public class Badges { } } - //TODO: Replace this badge, Delayed to 0.2.3, for real this time + //TODO: Replace this badge, delayed until an eventual badge rework public static void validateRingOfHaggler() { if (!local.contains( Badge.RING_OF_HAGGLER )/* && new RingOfThorns().isKnown()*/) { Badge badge = Badge.RING_OF_HAGGLER; @@ -725,7 +725,7 @@ public class Badges { } } - //TODO: Replace this badge, Delayed to 0.2.3, for real this time + //TODO: Replace this badge, delayed until an eventual badge rework public static void validateRingOfThorns() { if (!local.contains( Badge.RING_OF_THORNS )/* && new RingOfThorns().isKnown()*/) { Badge badge = Badge.RING_OF_THORNS; diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/SnipersMark.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/SnipersMark.java index d9ab4a418..f4c9412e5 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/SnipersMark.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/SnipersMark.java @@ -20,7 +20,6 @@ package com.shatteredpixel.shatteredpixeldungeon.actors.buffs; import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator; import com.watabou.utils.Bundle; -//TODO: consider refactoring this public class SnipersMark extends FlavourBuff { public int object = 0; diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Goo.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Goo.java index e8993a914..03509b815 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Goo.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Goo.java @@ -47,7 +47,6 @@ import com.watabou.utils.Bundle; import com.watabou.utils.Random; public class Goo extends Mob { -//todo: will need to manually recreate stuff from 1.7.5 here { name = "Goo"; HP = HT = 80; diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/armor/glyphs/Viscosity.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/armor/glyphs/Viscosity.java index 379da5d0d..a00448f87 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/armor/glyphs/Viscosity.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/armor/glyphs/Viscosity.java @@ -125,7 +125,7 @@ public class Viscosity extends Glyph { target.damage( 1, this ); if (target == Dungeon.hero && !target.isAlive()) { - // FIXME + Glyph glyph = new Viscosity(); Dungeon.fail( Utils.format( ResultDescriptions.GLYPH, glyph.name() ) ); GLog.n( "%s killed you...", glyph.name() ); diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/RankingsScene.java b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/RankingsScene.java index 8f4ba3b69..f1156c513 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/RankingsScene.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/RankingsScene.java @@ -37,7 +37,6 @@ import com.shatteredpixel.shatteredpixeldungeon.windows.WndError; import com.shatteredpixel.shatteredpixeldungeon.windows.WndRanking; import com.watabou.utils.GameMath; -//FIXME: need to modify this to properly account for new landscape logic, more than just a merge. public class RankingsScene extends PixelScene { private static final String TXT_TITLE = "Top Rankings";