v0.3.4 corrected a few scene strings

This commit is contained in:
Evan Debenham 2015-12-31 02:34:03 -05:00 committed by Evan Debenham
parent d8b74a3a0e
commit 46aa324eff
2 changed files with 9 additions and 9 deletions

View File

@ -672,10 +672,10 @@ scenes.startscene.no=No, return to main menu
scenes.startscene.unlock=To unlock the huntress, slay the 3rd boss with any other class
scenes.startscene.need_to_win=To unlock Challenges, win the game with any character class.
scenes.surfacesscene.exit=Game Over
scenes.titlesscene.play=Play
scenes.titlesscene.rankings=Rankings
scenes.titlesscene.badges=Badges
scenes.titlesscene.about=About
scenes.titlescene.play=Play
scenes.titlescene.rankings=Rankings
scenes.titlescene.badges=Badges
scenes.titlescene.about=About
#scenes.welcomescene.=
@ -772,4 +772,4 @@ journal$feature.statue=Animated statue
journal$feature.ghost=Sad ghost
journal$feature.wandmaker=Old wandmaker
journal$feature.troll=Troll blacksmith
journal$feature.imp=Ambitious imp
journal$feature.imp=Ambitious imp

View File

@ -119,10 +119,10 @@ public class StartScene extends PixelScene {
protected void onClick() {
if (GamesInProgress.check( curClass ) != null) {
StartScene.this.add( new WndOptions(
Messages.get(this, "really"),
Messages.get(this, "warning"),
Messages.get(this, "yes"),
Messages.get(this, "no") ) {
Messages.get(StartScene.class, "really"),
Messages.get(StartScene.class, "warning"),
Messages.get(StartScene.class, "yes"),
Messages.get(StartScene.class, "no") ) {
@Override
protected void onSelect( int index ) {
if (index == 0) {