v0.9.2: fixed lethal momentum not triggering on thrown weapons
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@ -558,8 +558,13 @@ public class Item implements Bundlable {
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Buff.affect(curUser, Talent.ImprovisedProjectileCooldown.class, 30f);
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}
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}
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if (user.buff(Talent.LethalMomentumTracker.class) != null){
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user.buff(Talent.LethalMomentumTracker.class).detach();
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user.next();
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} else {
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user.spendAndNext(delay);
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}
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}
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});
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} else {
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((MissileSprite) user.sprite.parent.recycle(MissileSprite.class)).
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