From 42d7d70fdb3ec8961da829247da168fe9c1a6263 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 5 Feb 2021 13:00:10 -0500 Subject: [PATCH] v0.9.2: fixed lethal momentum not triggering on thrown weapons --- .../shatteredpixel/shatteredpixeldungeon/items/Item.java | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/Item.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/Item.java index 051b37e67..335eef68f 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/Item.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/Item.java @@ -558,7 +558,12 @@ public class Item implements Bundlable { Buff.affect(curUser, Talent.ImprovisedProjectileCooldown.class, 30f); } } - user.spendAndNext(delay); + if (user.buff(Talent.LethalMomentumTracker.class) != null){ + user.buff(Talent.LethalMomentumTracker.class).detach(); + user.next(); + } else { + user.spendAndNext(delay); + } } }); } else {