v0.4.1: fixed the player losing control when adding to a full rose

This commit is contained in:
Evan Debenham 2016-07-17 14:13:13 -04:00 committed by Evan Debenham
parent 2b6a71080c
commit 3ea94575bc

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@ -253,6 +253,7 @@ public class DriedRose extends Artifact {
return false; return false;
} if ( rose.level() >= rose.levelCap ){ } if ( rose.level() >= rose.levelCap ){
GLog.i( Messages.get(this, "no_room") ); GLog.i( Messages.get(this, "no_room") );
hero.spendAndNext(TIME_TO_PICK_UP);
return true; return true;
} else { } else {