From 3ea94575bcab573c3975086c6d08c40d9951bc46 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 17 Jul 2016 14:13:13 -0400 Subject: [PATCH] v0.4.1: fixed the player losing control when adding to a full rose --- .../shatteredpixeldungeon/items/artifacts/DriedRose.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/artifacts/DriedRose.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/artifacts/DriedRose.java index 928f6d796..5d14b9d5d 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/artifacts/DriedRose.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/artifacts/DriedRose.java @@ -253,6 +253,7 @@ public class DriedRose extends Artifact { return false; } if ( rose.level() >= rose.levelCap ){ GLog.i( Messages.get(this, "no_room") ); + hero.spendAndNext(TIME_TO_PICK_UP); return true; } else {