V0.2.0a: Made Artifacts and Rings a little bit rarer

This commit is contained in:
Evan Debenham 2014-09-16 20:27:39 -04:00
parent f012cddc4a
commit 3c88994561

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@ -41,16 +41,16 @@ import com.watabou.utils.Random;
public class Generator {
public static enum Category {
WEAPON ( 15, Weapon.class ),
ARMOR ( 10, Armor.class ),
POTION ( 50, Potion.class ),
SCROLL ( 40, Scroll.class ),
WAND ( 4, Wand.class ),
RING ( 2, Ring.class ),
ARTIFACT( 3, Artifact.class),
SEED ( 5, Plant.Seed.class ),
WEAPON ( 150, Weapon.class ),
ARMOR ( 100, Armor.class ),
POTION ( 500, Potion.class ),
SCROLL ( 400, Scroll.class ),
WAND ( 40, Wand.class ),
RING ( 15, Ring.class ),
ARTIFACT( 20, Artifact.class),
SEED ( 50, Plant.Seed.class ),
FOOD ( 0, Food.class ),
GOLD ( 50, Gold.class );
GOLD ( 500, Gold.class );
public Class<?>[] classes;
public float[] probs;