V0.2.0a: Made Artifacts and Rings a little bit rarer
This commit is contained in:
parent
f012cddc4a
commit
3c88994561
|
@ -41,16 +41,16 @@ import com.watabou.utils.Random;
|
|||
public class Generator {
|
||||
|
||||
public static enum Category {
|
||||
WEAPON ( 15, Weapon.class ),
|
||||
ARMOR ( 10, Armor.class ),
|
||||
POTION ( 50, Potion.class ),
|
||||
SCROLL ( 40, Scroll.class ),
|
||||
WAND ( 4, Wand.class ),
|
||||
RING ( 2, Ring.class ),
|
||||
ARTIFACT( 3, Artifact.class),
|
||||
SEED ( 5, Plant.Seed.class ),
|
||||
WEAPON ( 150, Weapon.class ),
|
||||
ARMOR ( 100, Armor.class ),
|
||||
POTION ( 500, Potion.class ),
|
||||
SCROLL ( 400, Scroll.class ),
|
||||
WAND ( 40, Wand.class ),
|
||||
RING ( 15, Ring.class ),
|
||||
ARTIFACT( 20, Artifact.class),
|
||||
SEED ( 50, Plant.Seed.class ),
|
||||
FOOD ( 0, Food.class ),
|
||||
GOLD ( 50, Gold.class );
|
||||
GOLD ( 500, Gold.class );
|
||||
|
||||
public Class<?>[] classes;
|
||||
public float[] probs;
|
||||
|
|
Loading…
Reference in New Issue
Block a user