V0.2.0a: Made Artifacts and Rings a little bit rarer
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@ -41,16 +41,16 @@ import com.watabou.utils.Random;
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public class Generator {
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public class Generator {
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public static enum Category {
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public static enum Category {
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WEAPON ( 15, Weapon.class ),
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WEAPON ( 150, Weapon.class ),
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ARMOR ( 10, Armor.class ),
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ARMOR ( 100, Armor.class ),
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POTION ( 50, Potion.class ),
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POTION ( 500, Potion.class ),
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SCROLL ( 40, Scroll.class ),
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SCROLL ( 400, Scroll.class ),
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WAND ( 4, Wand.class ),
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WAND ( 40, Wand.class ),
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RING ( 2, Ring.class ),
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RING ( 15, Ring.class ),
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ARTIFACT( 3, Artifact.class),
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ARTIFACT( 20, Artifact.class),
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SEED ( 5, Plant.Seed.class ),
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SEED ( 50, Plant.Seed.class ),
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FOOD ( 0, Food.class ),
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FOOD ( 0, Food.class ),
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GOLD ( 50, Gold.class );
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GOLD ( 500, Gold.class );
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public Class<?>[] classes;
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public Class<?>[] classes;
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public float[] probs;
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public float[] probs;
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