From 3a8f1481641c93c375da00d0257258220f61b6c4 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 1 Nov 2017 03:05:29 -0400 Subject: [PATCH] v0.6.2a: manifest commit --- core/src/main/AndroidManifest.xml | 4 +-- .../scenes/ChangesScene.java | 34 +++++++++++++++++-- 2 files changed, 34 insertions(+), 4 deletions(-) diff --git a/core/src/main/AndroidManifest.xml b/core/src/main/AndroidManifest.xml index 8fdd0decb..5824dd60f 100644 --- a/core/src/main/AndroidManifest.xml +++ b/core/src/main/AndroidManifest.xml @@ -1,8 +1,8 @@ diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java index 431e8e712..e71a33172 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java @@ -124,7 +124,36 @@ public class ChangesScene extends PixelScene { // v0.6.2 //********************** - ChangeInfo changes = new ChangeInfo("v0.6.2", true, ""); + ChangeInfo changes = new ChangeInfo("v0.6.2a", true, ""); + changes.hardlight(Window.TITLE_COLOR); + infos.add(changes); + + changes.addButton( new ChangeButton( new ItemSprite(ItemSpriteSheet.IRON_KEY, null), "New Key Display", + "The key display has been overhauled!\n\n" + + "_-_ Each key type now has its own icon, instead of all special keys being shown as golden.\n\n" + + "_-_ Can now display up to 6 keys, up from 3. After 3 keys the key icons will become smaller.\n\n" + + "_-_ Button background now dims as keys are collected, for added visual clarity.")); + + changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(this, "misc"), + "_-_ Improved the formatting of older updates in the changes list. More information will be added to fill these out in future updates.\n\n" + + "_-_ Slightly reduced the chance for items to appear in locked chests.\n\n" + + "_-_ Game music now mutes itself during phone calls")); + + changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"), + "Fixed (caused by 0.6.2):\n" + + "_-_ Various rare crash bugs\n" + + "_-_ Herbal healing and armor not greying out their icons correctly\n\n" + + "Fixed (Existed prior to 0.6.2):\n" + + "_-_ Various rare crash bugs\n" + + "_-_ Gladiator being able to combo non-visible enemies")); + + changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(this, "language"), + "In English:\n" + + "_-_ Fixed missing text when dieing to venom\n" + + "\n" + + "_-_ Translation Updates")); + + changes = new ChangeInfo("v0.6.2", true, ""); changes.hardlight(Window.TITLE_COLOR); infos.add(changes); @@ -699,7 +728,8 @@ public class ChangesScene extends PixelScene { infos.add(changes); changes.addButton( new ChangeButton(Icons.get(Icons.SHPX), "Developer Commentary", - "")); + "_-_ Released September 15th, 2014\n" + + "_-_ 31 days after Shattered v0.1.1")); changes.addButton( new ChangeButton(new ItemSprite(new HornOfPlenty()), "Update Changes", "Added artifacts, reworked rings"));