v0.3.3a: manifest commit

This commit is contained in:
Evan Debenham 2015-12-25 03:01:56 -05:00
parent ea19c8294f
commit 3876498389
2 changed files with 9 additions and 2 deletions

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" <manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.shatteredpixel.shatteredpixeldungeon" package="com.shatteredpixel.shatteredpixeldungeon"
android:versionCode="72" android:versionCode="73"
android:versionName="0.3.3" android:versionName="0.3.3a"
android:installLocation="auto"> android:installLocation="auto">
<uses-permission android:name="android.permission.VIBRATE"/> <uses-permission android:name="android.permission.VIBRATE"/>

View File

@ -63,6 +63,13 @@ public class WelcomeScene extends PixelScene {
"Happy Dungeoneering!"; "Happy Dungeoneering!";
private static final String TXT_Update = private static final String TXT_Update =
"v0.3.3a:\n" +
"- Added a small holiday treat ;)\n" +
"- Thieves now disappear when they get away\n" +
"- Fixed chests not opening with enemies nearby\n" +
"- Fixed numerous bugs and crashes\n" +
"\n" +
"v0.3.3:\n" +
"Gameplay Changes:\n" + "Gameplay Changes:\n" +
"- Tengu's maze is now different each time\n" + "- Tengu's maze is now different each time\n" +
"- Items no longer auto-pickup when enemies are near\n" + "- Items no longer auto-pickup when enemies are near\n" +