From 3876498389e9943a1fa9912dc463f3dd9fdc9097 Mon Sep 17 00:00:00 2001
From: Evan Debenham <Evan.SHPX@gmail.com>
Date: Fri, 25 Dec 2015 03:01:56 -0500
Subject: [PATCH] v0.3.3a: manifest commit

---
 AndroidManifest.xml                                        | 4 ++--
 .../shatteredpixeldungeon/scenes/WelcomeScene.java         | 7 +++++++
 2 files changed, 9 insertions(+), 2 deletions(-)

diff --git a/AndroidManifest.xml b/AndroidManifest.xml
index 055396079..5435c9616 100644
--- a/AndroidManifest.xml
+++ b/AndroidManifest.xml
@@ -1,8 +1,8 @@
 <?xml version="1.0" encoding="utf-8"?>
 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
 	package="com.shatteredpixel.shatteredpixeldungeon"
-	android:versionCode="72"
-	android:versionName="0.3.3"
+	android:versionCode="73"
+	android:versionName="0.3.3a"
 	android:installLocation="auto">
 
 	<uses-permission android:name="android.permission.VIBRATE"/>
diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java
index f99b3817d..680f1fda9 100644
--- a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java
+++ b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java
@@ -63,6 +63,13 @@ public class WelcomeScene extends PixelScene {
 				"Happy Dungeoneering!";
 
 	private static final String TXT_Update =
+				"v0.3.3a:\n" +
+				"- Added a small holiday treat ;)\n" +
+				"- Thieves now disappear when they get away\n" +
+				"- Fixed chests not opening with enemies nearby\n" +
+				"- Fixed numerous bugs and crashes\n" +
+				"\n" +
+				"v0.3.3:\n" +
 				"Gameplay Changes:\n" +
 				"- Tengu's maze is now different each time\n" +
 				"- Items no longer auto-pickup when enemies are near\n" +