From 3876498389e9943a1fa9912dc463f3dd9fdc9097 Mon Sep 17 00:00:00 2001 From: Evan Debenham <Evan.SHPX@gmail.com> Date: Fri, 25 Dec 2015 03:01:56 -0500 Subject: [PATCH] v0.3.3a: manifest commit --- AndroidManifest.xml | 4 ++-- .../shatteredpixeldungeon/scenes/WelcomeScene.java | 7 +++++++ 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/AndroidManifest.xml b/AndroidManifest.xml index 055396079..5435c9616 100644 --- a/AndroidManifest.xml +++ b/AndroidManifest.xml @@ -1,8 +1,8 @@ <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.shatteredpixel.shatteredpixeldungeon" - android:versionCode="72" - android:versionName="0.3.3" + android:versionCode="73" + android:versionName="0.3.3a" android:installLocation="auto"> <uses-permission android:name="android.permission.VIBRATE"/> diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java index f99b3817d..680f1fda9 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java @@ -63,6 +63,13 @@ public class WelcomeScene extends PixelScene { "Happy Dungeoneering!"; private static final String TXT_Update = + "v0.3.3a:\n" + + "- Added a small holiday treat ;)\n" + + "- Thieves now disappear when they get away\n" + + "- Fixed chests not opening with enemies nearby\n" + + "- Fixed numerous bugs and crashes\n" + + "\n" + + "v0.3.3:\n" + "Gameplay Changes:\n" + "- Tengu's maze is now different each time\n" + "- Items no longer auto-pickup when enemies are near\n" +